a perfect city

Status
Not open for further replies.

DeletedUser

Guest
Byggemal 9735:
Headquarters (Level 20)-Does not have the higher. Reason: Taking too much resources and space.
Barracks (Level 25) - Kjapp construction of the troops is important.
Stable (Level 20) - Kjapp construction of the troops is important.
Workshop (Level 5) - do not have it higher. They will be finished before the other troops, nevertheless, because you do not need as many of these.
Academy (Level 1) - Right to have academy in all cities, regardless of defense or angrepsby. This created, among other things, gold coins, and they need lots of:)
Smithy (Level 20) - Need it to get the academy, and noble.
Collection Location (Level 1) - Required to have sent troops.
Statue (Level 1) - Required to paladins move around from city to city.
Market (Level 20) - Can be lower slightly lower or higher.
Hogstfelt (Level 30) - You need resources.
Camp Pitting (Level 30) - You need resources.
Iron Mine (Level 30) - You need resources.
Farm (Level 30) You need the highest possible rate.
Warehouse (Level 30) - Holds most resources are necessary.
Cache - This need not be the normal way.
Wall (Level 20) - For the best possible protection.

Remember: the fewer points the better morale you get when the enemy is less than you.

So the benefit to find a standard with a flourish.

- Fiende not easily see the difference in attack and defense locations.
About Defense Cities have a standard and have an attack so it will easily see what's what. As well as the letter to make a angrepby about to forsvarsby to "burned" by nuken.

- Have a non PK see a letter in which one must build up the items the wall after it has been attacked.

remeber im not english so it can be something wrong in it
 

DeletedUser

Guest
Byggemal 9735:
Headquarters (Level 20)-Does not have the higher. Reason: Taking too much resources and space.
Barracks (Level 25) - Kjapp construction of the troops is important.
Stable (Level 20) - Kjapp construction of the troops is important.
Workshop (Level 5) - do not have it higher. They will be finished before the other troops, nevertheless, because you do not need as many of these.
Academy (Level 1) - Right to have academy in all cities, regardless of defense or angrepsby. This created, among other things, gold coins, and they need lots of:)
Smithy (Level 20) - Need it to get the academy, and noble.
Collection Location (Level 1) - Required to have sent troops.
Statue (Level 1) - Required to paladins move around from city to city.
Market (Level 20) - Can be lower slightly lower or higher.
Hogstfelt (Level 30) - You need resources.
Camp Pitting (Level 30) - You need resources.
Iron Mine (Level 30) - You need resources.
Farm (Level 30) You need the highest possible rate.
Warehouse (Level 30) - Holds most resources are necessary.
Cache - This need not be the normal way.
Wall (Level 20) - For the best possible protection.

Remember: the fewer points the better morale you get when the enemy is less than you.

So the benefit to find a standard with a flourish.

- Fiende not easily see the difference in attack and defense locations.
About Defense Cities have a standard and have an attack so it will easily see what's what. As well as the letter to make a angrepby about to forsvarsby to "burned" by nuken.

- Have a non PK see a letter in which one must build up the items the wall after it has been attacked.

remeber im not english so it can be something wrong in it
city!? This isn't sim city you know :icon_rolleyes:
 

DeletedUser

Guest
Please close the topic. It's pourly written and several words in a different language, probably not even his either.
 

DeletedUser

Guest
Byggemal 9735:
Headquarters (Level 20)-Does not have the higher. Reason: Taking too much resources and space.
Barracks (Level 25) - Kjapp construction of the troops is important.
Stable (Level 20) - Kjapp construction of the troops is important.
Workshop (Level 5) - do not have it higher. They will be finished before the other troops, nevertheless, because you do not need as many of these.
Academy (Level 1) - Right to have academy in all cities, regardless of defense or angrepsby. This created, among other things, gold coins, and they need lots of:)
Smithy (Level 20) - Need it to get the academy, and noble.
Collection Location (Level 1) - Required to have sent troops.
Statue (Level 1) - Required to paladins move around from city to city.
Market (Level 20) - Can be lower slightly lower or higher.
Hogstfelt (Level 30) - You need resources.
Camp Pitting (Level 30) - You need resources.
Iron Mine (Level 30) - You need resources.
Farm (Level 30) You need the highest possible rate.
Warehouse (Level 30) - Holds most resources are necessary.
Cache - This need not be the normal way.
Wall (Level 20) - For the best possible protection.

Remember: the fewer points the better morale you get when the enemy is less than you.

So the benefit to find a standard with a flourish.

- Fiende not easily see the difference in attack and defense locations.
About Defense Cities have a standard and have an attack so it will easily see what's what. As well as the letter to make a angrepby about to forsvarsby to "burned" by nuken.

- Have a non PK see a letter in which one must build up the items the wall after it has been attacked.

remeber im not english so it can be something wrong in it

You used Google translator I presume?

I bet this is ripped from Die Stammne
 

DeletedUser

Guest
This is norwegian pasted into google translator. I don't see the point of this thread.
 

DeletedUser

Guest
Why no hiding place? The positives far outway the 8 population it costs.
 

DeletedUser

Guest
All depends on world speed and where the villages are located.

If I have villages on a frontline, usually a level 25 HQ. Need those walls built up quickly.
Have the market at 15, if you're active enough you can just keep sending them out all day and save a fair amount of population. Hiding place always lvl 10 and I have workshop at 2. Even with it at 2 it still produces rams and cats quicker than anything else.

My build is usually 9549 points.

Low points, more villages, more troops and good moral.
 

DeletedUser

Guest
At church-worlds, you should have workshop level 7 in normal vills, and level 6 in the church villages, so all the villages have the same amount of points.

Note: Church level 3.
 

DeletedUser

Guest
This is so bad that it's actually hard to find anything good in there.

And congrats to the OP, you made me laugh :)
 

DeletedUser

Guest
At church-worlds, you should have workshop level 7 in normal vills, and level 6 in the church villages, so all the villages have the same amount of points.

Note: Church level 3.

I use the hiding place to even out the points on church worlds.
 
Status
Not open for further replies.
Top