DeletedUser
Guest
Hmmm, i see what both of you are thinking, and i agree with borth of you in a way:/
It will make the worlds more exiting, it would probubly be more "hardcore" (<-love that word, it sounds so "epic") action.
The main problem here is that in "older" worlds (like w1 uk) the core tribes gets a big adcvantage due to size, this does not have enything to do with skills and such. As the core tribes are bigger, they have more troops, can build more camps and by that can get a bigger army with gigantic nukes. That is a fact regardless of how the setting will be for the camps, and a simple calculation is saying that the biggest tribe will automaticly win the fight regardless of skills from both sides (well,, if the bigger tribe suck like hell, then the rimtribe will survive...but the chances of a 1 - 4 rate of skills when "1" is coretribe and "4" is rim is slim at best).
It will ruin the game for rimplayers in the older worlds, regardless of how good they are, they will be stamped on with ease even when theyre 3x as good as the coretribe.
In a newopened world in other words...yet to see regarding of information about the camps, it will probubly work better there :3
Its something here that i dont know, will this update (camps) come to older worlds or just the new ones? It would probubly be great on newer worlds but will ruin for those who started later on the older worlds :|
It will make the worlds more exiting, it would probubly be more "hardcore" (<-love that word, it sounds so "epic") action.
The main problem here is that in "older" worlds (like w1 uk) the core tribes gets a big adcvantage due to size, this does not have enything to do with skills and such. As the core tribes are bigger, they have more troops, can build more camps and by that can get a bigger army with gigantic nukes. That is a fact regardless of how the setting will be for the camps, and a simple calculation is saying that the biggest tribe will automaticly win the fight regardless of skills from both sides (well,, if the bigger tribe suck like hell, then the rimtribe will survive...but the chances of a 1 - 4 rate of skills when "1" is coretribe and "4" is rim is slim at best).
It will ruin the game for rimplayers in the older worlds, regardless of how good they are, they will be stamped on with ease even when theyre 3x as good as the coretribe.
In a newopened world in other words...yet to see regarding of information about the camps, it will probubly work better there :3
Its something here that i dont know, will this update (camps) come to older worlds or just the new ones? It would probubly be great on newer worlds but will ruin for those who started later on the older worlds :|