General-Richa
New Member
- Reaction score
- 15
Having not (personally) received any information about changes made to the Casual Transfer system, well, let's just say I received a very unpleasant surprise tonight...
Subject Casual Transfer - Non-transferable items
Sent Dec 03, 2025 18:56:06
The following items could not be transferred with you to the Casual world.
+20% wood production (1 day) (50x)
+20% clay production (1 day) (48x)
+20% iron production (1 day) (53x)
Resource package (5%) (159x)
Resource package (10%) (194x)
Resource package (15%) (29x)
Resource package (20%) (26x)
Resource package (1%) (200x)
Resource package (2%) (175x)
Noble Booster (22x)
Sigil of Distress (34x)
Sigil of Distress (17x)
Large War Chest
Sword Booster (6x)
Sword Booster (3x)
Raid Booster
Raid Booster (4x)
Attack Booster (96x)
Attack Booster (22x)
Defense Booster (70x)
Defense Booster (22x)
Flag Booster (2x)
Growing Crops (68x)
Privilege (3x)
Flamboyant Speech
War Effort (2x)
War Effort
Forced Progress (28x)
Effective Workers (9x)
Weapon Master (9x)
Good Connections (23x)
Sword Booster (59x)
Axe Booster (92x)
Recruiter (71x)
Recruiter (80x)
Archer Booster (4x)
Heavy Cavalry Booster (28x)
Heavy Cavalry Booster (6x)
War Effort (28x)
Noble Booster (42x)
Noble Booster (44x)
Recruiter (31x)
Construction Booster (22x)
Construction Booster (80x)
Construction Booster (12x)
Barbarian Raider (11x)
Barbarian Raider (3x)
Catapult damage booster (17x)
Barracks Booster (13x)
Barracks Booster (23x)
Barracks Booster
Stable Booster (2x)
Stable Booster (6x)
Workshop Booster (5x)
Small War Chest (8x)
War Commander (31x)
Offensive Scout Booster (5x)
Defensive Scout Booster (3x)
Fortified Structures (3x)
Fortified Structures (19x)
Offensive Reinforcement (4x)
Defensive Reinforcement (7x)
Defensive Strategies (10x)
That's an incredible amount of items to lose.
I can understand the reasons why such changes should be made, but what changes (if any) have been made to prevent players from acquiring additional inventory items with Premium Points?
If players are to be prevented from transferring their earned rewards, due to fears about imbalancing inventories, presumably players should also be prevented from imbalancing inventories with Premium Points?
I fear I already know the answer to this & that my involvement in Casual worlds ends here.
Subject Casual Transfer - Non-transferable items
Sent Dec 03, 2025 18:56:06
The following items could not be transferred with you to the Casual world.
+20% wood production (1 day) (50x)
+20% clay production (1 day) (48x)
+20% iron production (1 day) (53x)
Resource package (5%) (159x)
Resource package (10%) (194x)
Resource package (15%) (29x)
Resource package (20%) (26x)
Resource package (1%) (200x)
Resource package (2%) (175x)
Noble Booster (22x)
Sigil of Distress (34x)
Sigil of Distress (17x)
Large War Chest
Sword Booster (6x)
Sword Booster (3x)
Raid Booster
Raid Booster (4x)
Attack Booster (96x)
Attack Booster (22x)
Defense Booster (70x)
Defense Booster (22x)
Flag Booster (2x)
Growing Crops (68x)
Privilege (3x)
Flamboyant Speech
War Effort (2x)
War Effort
Forced Progress (28x)
Effective Workers (9x)
Weapon Master (9x)
Good Connections (23x)
Sword Booster (59x)
Axe Booster (92x)
Recruiter (71x)
Recruiter (80x)
Archer Booster (4x)
Heavy Cavalry Booster (28x)
Heavy Cavalry Booster (6x)
War Effort (28x)
Noble Booster (42x)
Noble Booster (44x)
Recruiter (31x)
Construction Booster (22x)
Construction Booster (80x)
Construction Booster (12x)
Barbarian Raider (11x)
Barbarian Raider (3x)
Catapult damage booster (17x)
Barracks Booster (13x)
Barracks Booster (23x)
Barracks Booster
Stable Booster (2x)
Stable Booster (6x)
Workshop Booster (5x)
Small War Chest (8x)
War Commander (31x)
Offensive Scout Booster (5x)
Defensive Scout Booster (3x)
Fortified Structures (3x)
Fortified Structures (19x)
Offensive Reinforcement (4x)
Defensive Reinforcement (7x)
Defensive Strategies (10x)
That's an incredible amount of items to lose.
I can understand the reasons why such changes should be made, but what changes (if any) have been made to prevent players from acquiring additional inventory items with Premium Points?
If players are to be prevented from transferring their earned rewards, due to fears about imbalancing inventories, presumably players should also be prevented from imbalancing inventories with Premium Points?
I fear I already know the answer to this & that my involvement in Casual worlds ends here.