Changelog 8.21

dabookman

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Update to version 8.21

Dear players,
We've got a new update for you that will be released on Tuesday the 15th of April. The update will take place between 11:00 and 12:00 The game worlds themselves will only be unavailable for a couple minutes.
This update again consists mainly of improvements to existing features to make them more useful. Be sure to let us know what you think in the discussion thread!
If you're a script author, or simply interested in script-relevant changes in this update, we've prepared some information for you on the development blog.
See below for the list of changes:


Handling incoming attacks on the Incomings Overview
Please note: the Incomings Overview is a feature that is only available to players with an active Premium Account.
In version 8.20, some of the changes we made to the renaming system stopped some scripts from working. Some of the most missed scripts were for handling large numbers of incoming attacks, so we've decided to add better ways to handle those as part of the game.
- Incoming attack labeling: added button to mass-rename selecting attacks on the Incoming Overview. The attacks will be renamed according to an estimation of what the slowest unit in the attack might be, based on the assumption that the attack had just been sent when you click the Attack Labelling button. Only attacks that have not already been renamed will be labelled.
- Added a column showing distance which shows the distance between your village and the origin village.
- Attacks shown on the Incomings Overview can now be filtered by player name, origin and destination in addition to the already-possible command name. These filters can be found under "Manage filters", above the list of attacks.
- Added an column showing the incoming attack's origin (this was already available in certain worlds, will now be active everywhere).
incomings_labelling.png


Easier target finding in the Rally Point
We added two new ways to select a target in the Rally Point to make it more convenient to find specific villages (mostly useful in the early stages of a world): searching by player name or by village name.
You can of course still use coordinates in the way you are currently used to.
rally_point.png


Other
- Price trend graphs for resource trades will no longer be shown in worlds where trade is restricted to only 1:1 ratios.
- Groups editing/creation on the Groups Overview page will no longer show all of your groups but instead just the first 5 unless you choose to see more. This is to avoid too much scrolling for players with large amounts of groups.
- Passwords will no longer be sent in emails from the game to improve security.
- Removed the snowy-village graphics option since it's spring.
- Changed some links in the homepage's main menu and added some useful and potentially interesting links to the bottom of the page.
- We've made improvements to our handling of time related elements, such as the server time, resource counts and decreasing timers. Using technology available in modern browsers we can now ensure that the times shown in your browser are more precisely synced with the actual server time. These improvements are available in the following browser versions: Internet Explorer 10+, Firefox 27+, Chrome 31+ and Opera 20+.
- The Farm Assistant page will load a faster for players with many reports. As part of this, there are two minor changes to the Farm Assistant: deleting the latest report about a village will remove that village from the list, and if you receive a red report and have chosen to hide red reports, that village will be removed from the list.
- Bug fixes and other minor improvements


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