Classic 14 starts 2nd December

Discussion in 'Classic' started by dabookman, Nov 28, 2017.

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  1. dabookman

    dabookman Community Manager Staff Member Community Manager

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    Speed 4
    unit speed .0.25
    No Morale
    Academy Coins
    Tech Simple
    Paladin No
    Archers Yes
    Church No
    Beginner protect 3 days
    Attack gap 100ms
    Support Gap 100ms
    Random gap inserted of 1 second
    Tribe limit 3 No leaving tribe. No attacking tribe mates No outside support.
    Militia Yes
    Hauls Yes Limited
    Barbs grow 500
    2 Village start

    Premium Exchange is not enabled
    Nobles Max distance 25 fields
    Night Bonus 00.00 -08.00




    This round will have a win condition of first player to attain & hold 1500 villages for a period of 48 hours after 180 days

    Pre Registration is now open
     
    Last edited: Dec 2, 2017
  2. Craglansun

    Craglansun New Member

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    Random gap inserted of 1 second



    Anyone able to expand on what this is? Never seen it before.
     
  3. Ramsay Bolton

    Ramsay Bolton New Member

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    what happens if a tribe member has his account deleted?
     
  4. Mancunia

    Mancunia Well-Known Member

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    Hauls Yes Limited
    Barbs grow 500
    Premium Exchange is not enabled

    Three reasons to join, for a week at least....
     
  5. redmule

    redmule New Member

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    This round will have a win condition of first player to attain & hold 1500 villages for a period of 48 hours after 180 days
    Attack gap 100ms
    Support Gap 100ms
    Random gap inserted of 1 second
    Tribe limit 3 No leaving tribe. No attacking tribe mates No outside support.
    Militia Yes
    Hauls Yes Limited

    seven reason to not join.
     
  6. Hellonearth

    Hellonearth New Member

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    Anyone?
     
  7. redmule

    redmule New Member

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    i think if you time attacs they can inserted a gap of 1 sec.
    setting that destrong the game and take away the need for skill.

    the most settings in this and in classic 13 is not for a classic rounds. it´s for a normal world that will take a very very long time.
     
  8. Hellonearth

    Hellonearth New Member

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    Typical when a decent speed round comes up they have to go mess with the settings to ruin it... calling it with a twist ...twisted to break it more like i guess
     
  9. dabookman

    dabookman Community Manager Staff Member Community Manager

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    So that bit about the win condition passed you by, this world is not intended or expected to go much beyond the 180 days.
     
  10. dabookman

    dabookman Community Manager Staff Member Community Manager

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    Then that space in a tribe becomes available.
     
  11. redmule

    redmule New Member

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    you most be kidding me!! this classic have more fxxkt up settings then the last one. this Settings counteract each other and they will cause this to take a very long time.
    unit speed .0.25,Attack gap 100ms,Random gap inserted of 1 second,Hauls Yes Limited, Barbs grow 500, Premium Exchange is not enabled and win condition 1500 villages will ensure that this will take a very long time


    that cant be right. you have: Tribe limit 3 No leaving tribe and if a account being deleted it leaves the tribe.
     
  12. Mancunia

    Mancunia Well-Known Member

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    Does anyone know how/what the haul limit is?...
     
  13. dabookman

    dabookman Community Manager Staff Member Community Manager

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    Only way to leave a tribe.

    I have reviewed the settings, It's possible I may have set the bar too high with villages so Rank 1 after 180 days. Would be more suitable?
     
  14. Ramsay Bolton

    Ramsay Bolton New Member

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    No I think 1500 is reasonable. It's a classic world with speed 4 AND no morale an d it's not going to ages for someone to pull ahead from the rest and Once someone does they can probably win
     
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  15. Craglansun

    Craglansun New Member

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    I don't think this should be changed. 1500 villages is not unfeasible. Seeing as you made a eleventh hour adjustment and made it a 2 villa start. Only one person moaning about it.
     
  16. Ramsay Bolton

    Ramsay Bolton New Member

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    Unit speed needs to be increased.

    To have it at 0.25 when loyalty increases by 4 per hour and there is a haul limit is just simply bad planning or not thinking/understanding about a world in better detail.

    Please fix it mods :)
     
  17. HeySon

    HeySon New Member

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    I agree, this is a joke. With 2 nobles, it takes 23 hours to noble a village 3 hours away, if the nobles manage to average a 25 loyalty decrease. Makes nobling villages a pain. I would suggest increasing the unit speed anywhere from 0.4 to 0.5.
     
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  18. Ramsay Bolton

    Ramsay Bolton New Member

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    Spot on, I wonder how much thought is put into the world settings.. Looking at the history of classic worlds suggests none looking from all the consistent mistakes :oops:
     
    Last edited: Dec 10, 2017 at 5:42 PM
  19. d1mension

    d1mension Well-Known Member

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    have you heard of noble trains....

    I dunno why people complain about settings so much, everyone is made aware of them before joining the world, if anything id be raging if settings got altered after world starts, all knew what we signed up for
     
  20. Ramsay Bolton

    Ramsay Bolton New Member

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    Quite a frequent thing looking at previous threads.. Settings not being what they were meant to be.

    Just like here.. No mention of 2 villages?
    It's hard to moan about things like unit speed before knowing the more in depth settings such as how far villages are from each other (in this case - they are at the furthest distance from each other as TW does). This information is only available after the world has started.

    Noble trains have also been taken away from this world as there is no auto-train feature. I believe T-Trains is now 'illegal' (unsure though) and there is a 1 second delay, making trains pretty shit.