- Reaction score
- 57
Classic settings are confirmed. Pre-reg will start at 14:00 today with the world start scheduled for Thursday 23rd January at around 13:00
LIMITED BARBS
SCAVENGING OFF
TRIBE LOCK AFTER 21 DAYS
RESTARTS OFF AFTER 21 DAYS
NO 30 DAY LIMIT ON MERGES OR INTERNALS
All other policies and game rules apply. We expect all players to follow the game rules and understand they can only use UK approved, legal scripts found here
Please find a full (But subject to change) set of settings below :
LIMITED BARBS
SCAVENGING OFF
TRIBE LOCK AFTER 21 DAYS
RESTARTS OFF AFTER 21 DAYS
NO 30 DAY LIMIT ON MERGES OR INTERNALS
All other policies and game rules apply. We expect all players to follow the game rules and understand they can only use UK approved, legal scripts found here
Please find a full (But subject to change) set of settings below :
UK Classic Round | |
Game speed | 4 |
Unit speed | 0.5 |
Start date & time | Thursday 23rd January at around 13:00 |
Game | |
Church | Inactive |
Watchtower | Inactive |
Quest System | Inactive |
Achievements | Active |
Flags | Inactive |
Scavenging | Inactive |
Hauls | Active |
Stronghold | Inactive |
Growing barbarian villages | Active up to 9000 points - grow & shrink - Nobling barbs enabled |
Bonus villages | Inactive |
Barbarian Spawn | 25% of new players |
Research System | Simplified research |
Fake limit | Inactive |
Farm limit | Active, 1,000 per farm level |
Milliseconds attack & support timing | 50 ms |
Random Command time (MS) | Inactive |
Multi-Village start | Inactive |
Increased Village start | Inactive |
Restarts | Off after 21 days |
Units | |
Archers | Inactive |
Paladin | Active |
Militia | Active |
Nobleman | |
Purchased using | Gold Coins |
Cost of Coins | 60% of standard cost - 16,800 Wood, 18,000 Clay, 15,000 Iron |
Cost of Packets | N/A |
Max nobleman travel distance | 50 fields |
Loyalty Drop | 30-35 Per hit |
Premium Features | |
Premium Account | Active |
Account Manager | Active |
Farm-Assistant | Active |
Building time reduction | Inactive |
Finish immediately | Inactive |
Building cost reduction | Inactive |
+20% Production | Inactive |
Trading with the merchant | Inactive |
Premium Exchange | Inactive |
Tribe | |
Tribe levels | Inactive |
Tribe member limit | 5 |
Tribelock | Active after 21 days |
Ability to attack tribe members | Attacks vs tribe members will turn into visits |
Support outside tribe | über on arrival
|
Support when joining tribe | Inactive |
Player | |
Ability to select starting direction | Active, Start near friends is enabled |
Relocation Item | Enabled, Relocate near friends is enabled |
Morale | Inactive |
Max attack ratio (attacker:defender) | Inactive |
Night bonus | Active, player based |
Protection for beginners | 2 days |
Endgame | |
Victory requirements | Dominance - 60% - Hold for 3 days - World must be at least 30 days old. |
Additional Rules |
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