DeletedUser11866
Guest
too bad normal worlds aren't just about how active you are and good your internet speed is.
too bad normal worlds aren't just about how active you are
:lol::lol:
Good one.
Cute, but you'd pose as much a challenge to me on normal as theamk did on speed.
If you're saying speed is easy, come 1v1 me.
If you're saying speed is easy, come 1v1 me.
Only if you're in a leadership position.Normal worlds are not only about mechanics, that's my point. I believe that 40 out of 50 top players on w22 can play perfectly mechanically (because its really easy) and most of the top 25 players can keep their accounts online for 24/7. But why can't everyone win if doing everything right mechanically can be learnt? Because it involves diplomacy and your "soft skills".
Atleast you had the balls.
well thats true actually. anyone can get a co and make the account active 24/7. and most players know how to snipe, send a train and backtime. what else do you need? I mean its not that hard to do everything well mechanically.
Knowing the techniques is only half the struggle. Try doing all of the following with only seconds to do them and while you're constantly taking shed loads of incomings and being pressured. One mistake and it's game over. Normal worlds have nothing on speed rounds.
They are indeed different beats, but alot of the skills (of coruse) cross over.
I would say that every 'top speeder' could be significantly more succesfull than any given top tier normal world player on a 400 speed round.
blue
That's really more a case of speed requiring more concentration, more knowledge of scripts, but less overall strategy.
Most good speed players are good timers, but they wouldn't need to be so much if they didn't primarily hold the very wrong opinion that offense is better than defense. Stacking instead of sniping and backtiming makes it much easier.
I could already guess the winner tribe of this world but I don't want to say too much :icon_rolleyes: