Well, I see your point Marc, however Darth does have a point as well. I hate to play fence sitter, so I will lean to Darth's side on one point. The UK servers are a unique blend of the same personalities on each world. I dare say that many of the players here would have trouble in the .net world. This is the minor leagues of TW. I am guilty as charged as well. I include myself in this critique. Night Bonus is used to encourage less active players. This is why worlds always seem to end the same way. There are two tribes at the end. The more talented players end up all in one tribe and the players who feel disenfranchised end up in the other. UK6 will be dead before one year is up. I dare say the end game is one month out.
Take a look at the co-played accounts at the top of the charts in all UK worlds. They all prey on the less active players lured here by night bonus. The top 20 in any UK server (to include me when I was there in UK3 & UK6) are the same people until they quit. I dare say we are not the best players, just more active than others. Activity is the key to this game. Now people are going to jump on this because I have bruised their egos, but ask yourself why your here? Many of these players are here because of the laid back nature of the server. The super active with co-players can be "worshiped" here. This is not to discount the talent here....it is the reality. There are a handful of "players". Most however should be judged by co-players and activity not ability. Can one be separated from the other...lol. Who knows....
We all know players who have friends start the server with them only to build up their first noble....you know who you are. Many players simply quit these worlds at 15-20 villages out of boredom. They know the fight is over after startup. They would go on to own the world if they stayed. The other issue is the tight nit group of "top player" friends in the UK community. You will never see the "worshiped" go after each other because they are friends or are in the same tribe in another UK world. To say there is not hugging in the UK servers is to be blind to the realities of the social piece to this game.
Meh Meh Meh would tell you activity is the key. That is a true 24 hour account. Kudos for finding each other. I have played with 4 people on one account....really?lol
Can you all imagine what a world without co-players would look like? I myself could never keep up with the boys on the Meh Meh Meh account...lol....seems like to much of a time commitment. What would the UK worlds look like if the likes of Ruffus went head to head with Meh Meh Meh? How about PP and Riverstyx...and on and on
Keep dreaming...it will never happen...
Hugs to you all
Where to start hehe... So as mark (I've just realized you're both called mark :icon_biggrin:, so in this case i mean mark the mod) already pointed out, the .net servers obviously have more skill, mainly for two very simple reasons, it has 10 times as many players and has been around for more than double the amount of time, therefore it is inevitable that the amount of good players on .net is a much larger number however if there were a way, hypothetically of course, to measure the
average "skill" of a world, it would be more or less the same across all servers. The .net servers may have more good players, which means there is more competition, but it also means there are many more not so good players, the average in the end would be more or less the same, any difference would be very probably be correlated to the amount of time the servers have been around. And for your information I started on .uk and have only played on .uk, don't think I've done too badly?
Night bonus obviously makes a world more attractive to less active people, but can you blame them for implementing it though on nation specific servers? It attracts more customers and is there to try and make it more of a level playing field so that the more active have less of an advantage, isn't that what you want?
As for ending up with two tribes towards the end, the "pros" in one and the "noobs" in the other, isn't that the case on most worlds? Didn't DNY supposedly just gradually recruit most of the best players on w12 on .net thereby ending the world pretty fast? The uk worlds to me don't seem that different under that aspect, the top players very often tend to find a way to stick together wherever they are. Then again I do like to think that uk4 is a nice example of a world going towards and ending with two very "equal" tribes battling it out, not one tribe with all the good players and the other with all the bad ones. And I'm sure there are similar worlds on .net and on other servers. That might not be the case on uk6, it really depends on how interesting the players want the world to be. The way most top players behave is the same on most worlds not just uk. I've never felt this need to play in the same tribe with all the best players, my friends from uk4 know that I took great pleasure by repeatedly flattening and nobling their villas, it's much more fun to fight someone you know. I guess I can't speak for everyone, but hey we aren't all the same.
As for "the top co-played accounts" feeding on the less active, well that is not really the case, in fact that is mainly true for late game. I choose my targets based on a combination of various factors during this start up, how much they farm, their position and points mainly. Those which farm more are the more active, so by taking them out, not only am I acquiring a new village but I am also getting rid of farming competition. So I don't know about everyone else but really we're feeding on the most active around us. And if they have lots of troops even better, we love killing troops :icon_twisted:
Activity is very important, unfortunately in this game, however, I must say you are exaggerating how important it is. If you are on average most active then most people, then that might get you a top50 or top40 on every world, however what's the difference between that player which is always at the bottom of the top 20 and the player which is always in the top 10? that is nearly always down to skill. Activity will get you highly ranked, but what really does the difference once you get there, all things equal, is skill. You claim that meh meh meh is a 24 hour account? Far from that, we are even in the same time-zone and I'm a student and mike has a job, it's not like we're twiddling our thumbs all day in front of the computer. Efficiency is the key, making the right choices, taking risks, it's these things which will take you the extra mile. We've had people mail us complaining that they are online all day yet they aren't highly ranked as us and asking what the secret to success is. It's not
just activity, saying that it is, is just a convenient excuse.
Hugging occurs everywhere and with everyone, from the noobs asking to be your PA or maybe these super alliances to take down the top tribe, to the pros making their super elite tribes. We all do what we want. There's those who quit after 2 weeks on every world having hit rank 1 for 5 minutes claiming that they know it all and those who stay on for years. Again this happens everywhere. We all make our own choices. I don't have a problem nobling friends, I don't have a problem going down with my tribe. I like to fight, and nuke and nuke and nuke a little more. But hey I'm just a uk guy...