[Discussion] UK7 ~ Settings

DeletedUser4

Guest
[tt]Start Date 7th December between 09:00 and 17:00

  • World Speed: 1
  • Unit Speed: 1
  • Demolish Buildings: Active
  • Farm Rule: Not active
  • Basic Defense: 20
  • Fake Limit: Active
  • Research System: Simple techs
  • Noble System: Gold Coins
  • Milliseconds on arrival: Active
  • Church: Active
  • Barbs grow to: 3000
  • Bonus Villages: Advanced Bonus Villages
  • Night Bonus: Active from 1:00 - 7:00
  • Morale: active (time based)
  • Beginner Protection: 5 days
  • Maximum Relation Defender:Attacker: 20:1 for the first 60 days

  • Tribe Limit: 100 Members
  • Direction Choice: Active

Units
  • Militia: Active
  • Archers: Active
  • Paladin: Yes, with new Weapons
  • Scouting System: Scouts see troops in village and buildings, depending on the ratio of surviving scouts. They cannot see outside troops unless accompanied by a paladin, wielding the telescope (item).

Discussion can continue in this thread[/tt]
 

DeletedUser4

Guest
[tt]Update : ~ we are starting with a world size of 600 instead of 1000 as normal[/tt]
 

DeletedUser

Guest
Maximum Relation Defender:Attacker: 20:1 for the first 60 days

No, this is the worst rule =|
You lose all your farms after getting 20x their points.
 

DeletedUser8169

Guest
Paladin: Yes, with new Weapons what would they have that is new
 

DeletedUser

Guest
Paladin: Yes, with new Weapons what would they have that is new

Like the bonfire weapon. Rather than being 100% defensive bonus (or something) it's tenfold defensive. (for new weapons).
 

DeletedUser

Guest
What's a Militia? Is it a new unit or have I just missed something?
 

DeletedUser

Guest
Speed: Meh, its a clasic
Farm Rule: Doesn't really matter on normal worlds
Fake Limit: Hm... Don't know what to say about this one, I actually don't mind, as these will rule out the huge amount of fakes
Noble System: Don't mind either
Churches: Hate at start up but don't mind late game
Barbs: Arghh.. loads of barb noblers
NB: Very short, which is annoying for people that arent awake at those times
Morale: TIME BASED is the 2nd best after none. So I <3 Tracey
Paladins: No u
Update : ~ we are starting with a of 600 instead of 1000 as normal

!NICE!
 

DeletedUser

Guest
What's a Militia? Is it a new unit or have I just missed something?

Can only be used in defense:

Offensive strength = 5
General Defense = 15
Cavalry Defense = 45
Archer Defense = 25

If you're expecting an attack, you can set up your militias to defend you. This has the following effects:
- As soon as you own more than 2 villages, you can no longer set up any militias
- Your militia will remain stationed for 6 hours
- The production of all resources will be reduced by 50% each during the time of the stationing
- You will receive 20 militias for each farm level (up to a maximum level of 15)
 

DeletedUser

Guest
damn when will they do another world with old units they rock imo
 

DeletedUser

Guest
Hah Nauzhror looks like i did get my church ;) ehm why the massive gap between opening times?
 

DeletedUser7848

Guest
is the account management thing gunna be on here then?
 
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