Future world settings

dentokke

New Member
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Hi there,

I believe we need a world designed specifically for top-tier players and accounts. I've been playing on and off on the UK server for the past 12 years, and I've seen too many worlds end before they even truly started. The same groups of players dominate every time, often due to other things :rolleyes:.

To create a more competitive and balanced environment, I propose a standard world with a tribe limit of 6 to 8 members. This would force players to choose their allies early, as the number of winning spots would be extremely limited. It would also ensure that strong players face off against each other from the very start, rather than always playing on the same side in large tribes.

To make things even more strategic, I suggest the following rules:
  • No merges or internals for the first 60 days
  • No resource transfers between players during this period
  • Tribe lock (2-3weeks)
  • You can't join/rejoin the world after 30-60 days.
  • A fake limit to encourage more thoughtful and efficient operations
  • 50ms gap for attacks and support – this should be a standard rule for every world!

On the NL servers, most worlds already start with similar settings, attracting players from all over the world. I genuinely believe that such a world could become a huge success.

Looking forward to hearing your thoughts!

Best,

Tom


Example:
World speed2
Unit Speed0.8
MoralePoints and time based
Account ManagerEnabled from start
Sending ResourcesOnly to Tribemates after 60 days
Attack Gap50ms
Support Gap50ms
Cancel Time600 Seconds
Additional Random gap?
Beginner Protection5 days
Ratio Protection Days45
Ratio Protection amt20:1
PaladinYes, ...
Archer?
ChurchYes
WatchtowerNo
StrongholdNo
TechSimple
Fake limit1 or 2%
Barb rise to2000 Points
Barb shrinkOn
HaulsOn
Base Pit productrionNormal
Super StartOff
ScavengingOn
FlagsOn
Disable Flag AchevementsAfter 180 Days
MilitiaOff
Academy typeCoins
Noble CostNormal
Noble Max distance50 Fields
No Barb conquerOff
Tribe Size6 to 8
Tribe LockYes (2-3 weeks?)
No attacking tribematesOff
No Supporting TribematesOff
Time in tribe to support1-2 days
Type of above settingN/A
No leaveOff
No JoinOff
Villages on Start1
Proportion of Bonus villages15%
Barb proportion100-150% of new players overall
Select StartYes, With friends
Night bonusOn, World based
Start00:00
End08:00
Defence factor2
RelocateYes
Noble Loyalty hit20-35
Loyalty Increase1 per hour
World win typeDominance
Win condition60-65% Dominance
World age before win90 days
Extra Noble slot purchaseOff
 
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