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L@UI$' Start up Guide
My Start Up On Pali Worlds with 3-5 days BP:
This Guide Works best when having 2-5+ barbs in your 7 by 7:
Iron 1
Statue (+ pali to start farming asap)
Clay 1
Wood 1
Wood 2
Clay 2
Clay 3
Wood 3
Wood 4
Wood 5
= 5,3,1 Mines
HQ 2
HQ 3
Barracks
Make 25 spears per barb you have in your 7 by 7 before going for axes..
Warehouse 2
Market 1: (Look out for high ratio trades or ones that may benefit you as much as possible. You can even use your market to keep extra iron if your getting to much of it stocked up. You could put e.g. 1k iron for 2k wood on an offer then even if accepted you wouldn't mind but it would be highly unlikely. You can also use your market to send resources to barb if your being attacked, then cancel to help aviod your resources being taken if being farmed, only needed if you cant spend up due to farm space or you have a low level hiding place.)
Warehouse 3
HQ 4
HQ 5
Smithy 1
Smithy 2
Research Axes, Make sure you already have your 25 sp per barb/bonus in your 7 by 7 at this stage..
Build 10 axes per 25 spears you have and send them out in groups as such to villages with 65- points, the more often you are able to farm (raid) other villages for resources (hauls) the faster you will be able to grow..
When you have atleast 125 sp and 50 axes you can then move on to the next part of the guide of working towards getting a stable....
Wall 1
HQ 6
HQ 7
HQ 8
Warehouse 4
Barracks (Rax) 2
Rax 3
Rax 4
Rax 5
HQ 9
HQ 10
Smithy 3
Smithy 4
Smithy 5
Stable
Research Scouts (build 5 scouts, or 15 on a world with 5 scout min attack limit)..
Remember to keep farming like hell or as much as you possibly can, BP may now be over at this stage depending on length and your playing speed. Remember to look for villages coming out of BP or use the Map Tool to help you look for them..
Stable 2
Stable 3
Research LC (the more LC you are able to build the better, you can now trade your extra clay or wood if you have any for Iron at high trade rates in your market since people will accept them at this stage due to them having alot of excess Iron, This will benefit you alot as you will be able to use the iron to help towards producing more LC)
A few final tips after the LC Stage to consider:
- Remember to send your troops out in farming groups, you can either work out the amount of troops you may need to bring in the villages full haul if you scout the village before farming then e.g. To collect a full haul of: 800,800,800 you would need 30 LC (1 LC =80 x 30= 2400, needed to collect the full haul of 800,800,800)...Our you could simply just split them up into groups of even numbers if you are lazy farmer e.g. if you had 200 sp and 100 axes; 50sp + 25ax x4=4 farming groups then if you had 100 LC you could do 25 x4 which in total would give you 8 farming groups Which would bring home alot more resources than just spliting your troops into 2-3 large groups, unless you know there is a large haul waiting for your troops when they arrive...
- Building High Level mines is not really going to benefit you unless you are not active enough to be able to farm regulary.
- Try and keep your Farm as high as possible or try to keep atleast 500 extra space so that you may be able to que up more troops if under attack to save resources. You may end up having to upgrade your farm daily or possibly more than once per day if you are a very active farmer.
- Building up your Barracks and Stable would be a good idea if you have spare resources or if you are gaining a high amount of resources through farming, try to make them as high as possible or high enough to be able to produce troops 24/7 as fast as you can possibly bring in enough resources to purchase them aswell as being able to build things in your HQ at the same time. But do remember troops help alot more than points.
- Maintaining Equal or more axes then your villages total points would be a good idea, Having around half or more of your points total in LC would be a idea at the same time. You may want to clear anyone who you think might be farming your farms if you see them drying up without you being the person who made them dry. But Try to keep atleast 1-2 noble targets within your 13 by 13 for later if possible, especially for in a church world...
I hope you found my guide useful, do hope you have fun playing TW in the future...
-Jigsaw (AKA L@UI$)
P.S. If you can spot any mistakes in my guide please feel free to let me know via PM. I would appreciate it...
My Start Up On Pali Worlds with 3-5 days BP:
This Guide Works best when having 2-5+ barbs in your 7 by 7:
Iron 1
Statue (+ pali to start farming asap)
Clay 1
Wood 1
Wood 2
Clay 2
Clay 3
Wood 3
Wood 4
Wood 5
= 5,3,1 Mines
HQ 2
HQ 3
Barracks
Make 25 spears per barb you have in your 7 by 7 before going for axes..
Warehouse 2
Market 1: (Look out for high ratio trades or ones that may benefit you as much as possible. You can even use your market to keep extra iron if your getting to much of it stocked up. You could put e.g. 1k iron for 2k wood on an offer then even if accepted you wouldn't mind but it would be highly unlikely. You can also use your market to send resources to barb if your being attacked, then cancel to help aviod your resources being taken if being farmed, only needed if you cant spend up due to farm space or you have a low level hiding place.)
Warehouse 3
HQ 4
HQ 5
Smithy 1
Smithy 2
Research Axes, Make sure you already have your 25 sp per barb/bonus in your 7 by 7 at this stage..
Build 10 axes per 25 spears you have and send them out in groups as such to villages with 65- points, the more often you are able to farm (raid) other villages for resources (hauls) the faster you will be able to grow..
When you have atleast 125 sp and 50 axes you can then move on to the next part of the guide of working towards getting a stable....
Wall 1
HQ 6
HQ 7
HQ 8
Warehouse 4
Barracks (Rax) 2
Rax 3
Rax 4
Rax 5
HQ 9
HQ 10
Smithy 3
Smithy 4
Smithy 5
Stable
Research Scouts (build 5 scouts, or 15 on a world with 5 scout min attack limit)..
Remember to keep farming like hell or as much as you possibly can, BP may now be over at this stage depending on length and your playing speed. Remember to look for villages coming out of BP or use the Map Tool to help you look for them..
Stable 2
Stable 3
Research LC (the more LC you are able to build the better, you can now trade your extra clay or wood if you have any for Iron at high trade rates in your market since people will accept them at this stage due to them having alot of excess Iron, This will benefit you alot as you will be able to use the iron to help towards producing more LC)
A few final tips after the LC Stage to consider:
- Remember to send your troops out in farming groups, you can either work out the amount of troops you may need to bring in the villages full haul if you scout the village before farming then e.g. To collect a full haul of: 800,800,800 you would need 30 LC (1 LC =80 x 30= 2400, needed to collect the full haul of 800,800,800)...Our you could simply just split them up into groups of even numbers if you are lazy farmer e.g. if you had 200 sp and 100 axes; 50sp + 25ax x4=4 farming groups then if you had 100 LC you could do 25 x4 which in total would give you 8 farming groups Which would bring home alot more resources than just spliting your troops into 2-3 large groups, unless you know there is a large haul waiting for your troops when they arrive...
- Building High Level mines is not really going to benefit you unless you are not active enough to be able to farm regulary.
- Try and keep your Farm as high as possible or try to keep atleast 500 extra space so that you may be able to que up more troops if under attack to save resources. You may end up having to upgrade your farm daily or possibly more than once per day if you are a very active farmer.
- Building up your Barracks and Stable would be a good idea if you have spare resources or if you are gaining a high amount of resources through farming, try to make them as high as possible or high enough to be able to produce troops 24/7 as fast as you can possibly bring in enough resources to purchase them aswell as being able to build things in your HQ at the same time. But do remember troops help alot more than points.
- Maintaining Equal or more axes then your villages total points would be a good idea, Having around half or more of your points total in LC would be a idea at the same time. You may want to clear anyone who you think might be farming your farms if you see them drying up without you being the person who made them dry. But Try to keep atleast 1-2 noble targets within your 13 by 13 for later if possible, especially for in a church world...
I hope you found my guide useful, do hope you have fun playing TW in the future...
-Jigsaw (AKA L@UI$)
P.S. If you can spot any mistakes in my guide please feel free to let me know via PM. I would appreciate it...
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