List of Approved Scripts

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cheesasaurus

Guest
Important: Only APPROVED Scripts may be used!
[THREAD=14030]» How to get a Script Approved[/THREAD]

How to 'install' a script
Edit your quickbar and Add a new link. Copy and paste the script to the Target-URL part. To use the script just click on the item in your quickbar.

If you're having difficulties installing something, check out [THREAD=510]» A Noob's Guide to Scripts[/THREAD].

Updates for Scripts
Sometimes scripts will be updated to fix bugs or add new features. These updates will be applied automatically on a schedule. If you don't want to wait, you can use the latest version by clearing your cache.
» How to clear your browser's cache

Once you've installed a script, there should be no need to change the link.

What if a script doesn't work?
If you're having troubles with a script, click the relevant brown link in the list below to be taken to a discussion thread. Post there.

hint: press [Ctrl] + [f] to search this page.

List of Approved Quickbar Scripts
[thread=14188]» Resource Balancer[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/ExtremeTw_ResourceBalancer_launcher.js');void 0;
Incoming Attacks

[thread=18498]» Tag (customisable)[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/labelAttacks.js');void 0;
[HR][/HR][thread=13557]» Find Next untagged[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/morningstar_findnextattack.js');void 0;
[HR][/HR][thread=23534]» Mass Tag (customisable)[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/mass_tag_launch.js');void 0;
[HR][/HR][thread=20973]» Mass Label: to current server time[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/tagToUnknown.js');void 0;
[HR][/HR][thread=23654]» Extra filters[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/IncomingFilters.js');void 0;
Farm Assistant

[thread=22920]» Hide entries with attacks enroute[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/faFilterAttack.js');void 0;
[HR][/HR][thread=22693]» Filter by Resources[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/TM4rkuS_faFilterRes.js');void 0;
[thread=22150]» Mass Village Renamer[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/nameVillages.js');void 0;
[thread=17432]» Battle Report Enhancer[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/BRE_launch.js');void 0;
[thread=13560]» show hauls on commands overview (Pillaging Statistics)[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/twcheese_commandHauls_launcher.js');void 0;
[thread=13433]» Troop Summary[/thread]

Code:
javascript:(window.main||window).$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/troop_counter.js');void 0;
[thread=22798]» Snipe Calculator (attack/support planner)[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/snipe.js');void 0;
[thread=22600]» Filter, Rename, and Share commands (cFRS)[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/cFRS_launch.js');void 0;
[thread=16759]» Op Planner (use on player profile)[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/opGen.js');void 0;
[thread=17086]» Overview Sorter[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/sort_rh.js',function(){fnOverviewSorter()});void 0;
[thread=16459]» withdraw support Helper[/thread]

Code:
javascript:(window.main||self).$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/withdraw_support.js',function(){var script=new WithdrawSupport();script.execute();});void(0);
[thread=22552]» Coordinate Picker for Map[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/map_coord_picker.js');void 0;
[thread=14820]» Map Overlay[/thread]

Code:
javascript:(window.main||self).$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/map_attack_overlay.js',function(){var script=new MapAttackOverlay();script.execute();});void(0);
[thread=13434]» Table Filter[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/troop_filter.js');void 0;
[thread=13533]» rename recently sent commands[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/twcheese_renameCommandsRSO_launch.js');void 0;
[thread=17328]» display village notes on overviews[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/overviewNotes.js');void 0;
[thread=10311]» zomgTW Bookmarker[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/zomgTW_Bookmarker.js');void 0;
[thread=21908]» open Conquer Feed on twClip website[/thread]

Code:
javascript:$.getScript('https://media.innogamescdn.com/com_DS_UK/Scripts/twclip.js');void 0;

Other Approved Scripts
Opera Macro: t-train
Send fast noble trains
[thread=11171]» More information[/thread]
Code:
Click button&Switch to next page
 
Last edited by a moderator:

cheesasaurus

Guest
July 7, 2013: [thread=22150]Mass Village Renamer[/thread] is now approved

Code:
javascript:$.getScript('http://team.tribalwars.co.uk/scripts/nameVillages.js');void 0;
 

cheesasaurus

Guest
September 12, 2013: [thread=22552]Dale McKay's coordinate picker[/thread] is now approved

Code:
javascript:$.getScript('http://team.tribalwars.co.uk/scripts/map_coord_picker.js');void 0;
 

cheesasaurus

Guest
September 14, 2013: [thread=22576]go to Next / Previous Report[/thread] is now approved
[HR][/HR]go to Previous Report (<<)
Code:
javascript:$.getScript('http://team.tribalwars.co.uk/scripts/gotoReportP.js');void 0;
[HR][/HR]go to Next Report (>>)
Code:
javascript:$.getScript('http://team.tribalwars.co.uk/scripts/gotoReportN.js');void 0;
 

cheesasaurus

Guest
September 18, 2013: [thread=22600]cFRS (commands: Filter, Rename, Share)[/thread] is approved
Code:
javascript:$.getScript('http://team.tribalwars.co.uk/scripts/cFRS_launch.js');void 0;
 

cheesasaurus

Guest
October 13, 2013: [thread=22693]Farm Assistant - Filter by Resources[/thread] is approved
Code:
javascript:$.getScript('http://team.tribalwars.co.uk/scripts/TM4rkuS_faFilterRes.js');void 0;
 

cheesasaurus

Guest
November 6, 2013: [thread=22798]Snipe Calculator (attack/support planner)[/thread] is approved
Code:
javascript:$.getScript('http://team.tribalwars.co.uk/scripts/snipe.js');void 0;
 

cheesasaurus

Guest
November 29, 2013: [thread=22920]Farm Assistant - Hide entries with attacks enroute[/thread] is approved
Code:
javascript:$.getScript('http://team.tribalwars.co.uk/scripts/faFilterAttack.js');void 0;
 

cheesasaurus

Guest
November 29, 2013: [thread=22921]Incoming Overview - Rename incoming attacks to their ID[/thread] is approved
Code:
javascript:$.getScript('http://team.tribalwars.co.uk/scripts/labelInc_id.js');void 0;
 

cheesasaurus

Guest
April 14, 2014: [thread=23534]Mass Incoming Tagger[/thread] is approved
Code:
javascript:$.getScript('http://team.tribalwars.co.uk/scripts/mass_tag_launch.js');void 0;
 

cheesasaurus

Guest
removed the countdown freezer from the main list.
Stop/Resume Countdown at Rally Point rally point, commands, refresh, reload, type in troops, freeze, timers, countdown
Fed up with the rally point constantly refreshing whilst you're trying to enter troop numbers? This can stop the command countdowns, allowing you to finish typing in information.
Note: This will not stop the actual commands.
[THREAD=14148]» More information[/THREAD]
Code:
javascript:$.getScript('http://team.tribalwars.co.uk/scripts/toggleTimers.js');void 0;
Author: Morthy
This has been put into the game:

click the game clock at the bottom to stop/resume countdowns.

[HR][/HR]
Removed [thread=22921]Incoming Overview - Rename incoming attacks to their ID[/thread] from the main list.

A bit of a pointless script now.


[HR][/HR]
Removed the village switcher script from the main list. The next game update will let you use hotkeys to switch villages.

Switch to Previous / Next Village tags: switch villages, between villages, change villages, previous village, next village
Switches the page to previous or next village. (premium only)
[THREAD=14127]» More information[/THREAD]
Code:
javascript:$.getScript('http://team.tribalwars.co.uk/scripts/fluffy88_switchVillageN.js');void  0;
Code:
javascript:$.getScript('http://team.tribalwars.co.uk/scripts/fluffy88_switchVillageP.js');void 0;
Author: fluffy88​

[HR][/HR]Removed [thread=22576]go to Next / Previous Report[/thread] from the main list.

You will also be able to do this using hotkeys.
 
Last edited by a moderator:

cheesasaurus

Guest
May 14, 2014: [thread=23654]Incomings overview - extra filters[/thread] is approved
Code:
javascript:$.getScript('http://team.tribalwars.co.uk/scripts/IncomingFilters.js');void 0;
 
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