DeletedUser
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Thanks radarr
Just to be clear I do not think mods cheat nor have any advantage or even could do if they wished. I think they do a great job.
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[th](Quote just an example from many).
There's a very simple solution: As mods couldn't be rewarded with premium points anymore (which would be useless for them), they should be paid by InnoGames. Fair enough. I hope, you don't mind to pay 15 EUR and more for 200 premium points in the future...[/th]
[tt]Then drop it! I can assure you that I check all mods actions/accounts on a regular basis to ensure that they are not abusing their position and they are all well aware that one false move would render them out of the team with immediate effect[/tt]
Obviously I haven’t been making my point clear because not once has it been addressed. Instead conclusions drawn, assumption made and suggested solutions nitpicked circumventing the problem.
Wow really? Have I broken a rule?
I have repeatedly said from the beginning that I do not think that mods cheat but don’t worry I won’t be posting again. Obviously I haven’t been making my point clear because not once has it been addressed. Instead conclusions drawn, assumption made and suggested solutions nitpicked circumventing the problem outlined.
TIL: Don’t join the public forums and try to contribute constructively. Your point, no matter how valid, will only be treated as such if of the status-quo.
[th]Before I care to answer this in particular, please let me know, where I should draw the line for normal players then. I just want to know, whom to ban for "Hey! Look here [link to TW-stats with 1,298,236 villages in world 2,366 in another version or something similar]! That's me! Restart, because I'm soooo much better than you." for abusing his reputation and achievements. What number of points and/or villages would suit you here?[/th]I'm going to "geg" in here, and I agree with the thread creater. Mods, shouldn't play worlds. Not because of any of the reasons hoggy listed, but for these instead:
1)
"Mods shouldn't play worlds, because they're abusing their rights as mods to gain additional barbs".
I am not going to argue that mods seem to spawn next to bonuses nearly every round; because that can't be proven, but it is possible for a mod to use mod status to persuade players to restart or quit.
For example, if you were a new player playing this game and you were private messaged by a moderator in-game, explaining that he's a mod on TW and that he's very good and ruthless and will not let you grow. How will that affect your stereotype of this game? I personally wouldn't want to be playing with a mod right next to me, of whom I'm thinking has special rights and will not let me grow.
We already know that a handful of players even bother posting on the externals, and read what's up... So these, inexperienced players don't even know what's happening to them.nauz said:I'm known for getting spectacular areas on .net as well, restart mails works wonders when you're well known.
[th]Indeed. And similar is readable in a lot of reports in the support ticket. Yet only a low amount of them are reporting a moderator's area in particular. It's usually the top 10-20 players, which are reported multiple times for cheating and whatnot, regardless whether they are moderators or not. That won't change a bit with forbidding mods to play.[/th]This tbh doesn't even seem fair. I have no idea what a spike is. I have been farming this barb for 2 days now, that's one day after this moderator sent me his restart mail. Now all of a sudden, I've lost all my troops on a barb? "WTH... This game isn't fair" is what I'm thinking right now.
[th]Been there, seen that. Didn't change a single bit. Players still restarted, players still complain via the support ticket system about #1 cheating, because he's outgrowing everyone else. Hiding behind an alias doesn't help at all. Actually the same amount of wrong accusations happen in every world to the #1 player. No matter whether she or he is a staff member or not. So it's yet another pointless suggestion.Now, I'm not saying that we should ban mods from playing the game. I'm saying that they should play under aliases, and not reference themselves as being a moderator in restart mails. Not all players have the privilege to say this, so already you're at an advantage. Plus any new players will get the wrong impression of this game.
[th]Agreed, that's not tolerable. Report such issues (provable) and we'll handle it. Believe it or not, the admins are way less "biased" towards the staff than the community may think.[/th]P.S. As an added, off the topic. I also believe that mods shouldn't go around criticizing other players on their skills and personal life. This isn't fair, and shows a lack of discipline in the forum ranking structure. Although mods do not get paid, they should have a responsibility for the role they have in moderating and should understand that they are an ambassador of this game.
Don't say mods don't do this, I've seen it happen and it's happened to me.