troops are overated, points win wars.
now before you all pipe up, you know its true really, if you have 50,000,000 point tribe vs 5,000,000 tribe, its clear who wins right?, more points = more troop/more profuction/more villages/more players etc etc, and points is the indication.
"diplomacy" is a much overused and underused tool in, to explain my point i dont draw destiction between a "diplomat" "recruiter" "duke", someone involved with talking to other tribes leadership/members should have a solid skill set in these affairs, i think its overused from the standpoint of passiveness and underhandedness, like do core tribes need to ally with eachother every single world, feed on the small tribes then fight? its a boring pattern that seems to be emerging. secondly, do almost all wars need to be won by turncoates? i know its effective, why noble 100 enemy vills when you can just recruit sumone right, but again wheres the class in that, get good and noble people.
It is however also underused, whilst i dont condone the above dirty tactics of recruiting coward players for ez wins, i wouldnt hesitate to crush thier resolve, if a player believes they can win, they will fight down to thier last village, as they know even when nobled down to 1, with a coin world thiers always a way back, so taking 99 of the 100 point player's villages is deffinitley effective, and can crush resolve itself, but what if through clever opps, pnp and mind games you crush sumones resolve after taking only 10, that leaves 90 vills as easy takes, but can also spread the cancer and ruin a good tribe.
diplomatic actions are a still used to great effect in tw today, however its become a ingame mail and late night skype chat tool of warfare than the more public and more entertaining forms of external pnp