Recent Map changes

dabookman

Well-Known Member
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Hello everyone,

we are aware that the recent change for the map screen caused some confusion towards the new map graphics. To better explain why we decided for this change, and to give you some more insight into our motivation for the new map screen, we wanted to take a few minutes to expand on a few key points.

One important thought when going for the new map design was a very technical one. We wanted to have one unified map graphic within the game. Previously, if we did even a minor change on the map screen, it affected multiple map styles, and all of them had to be accounted for properly. With the new, unified single map, edits or new map features and changes will be a lot more easier to implement on both browser and mobile. It will speed up production time and development speed in the future. This opens up the possiblility of what we can do with the map in the future. And, of course, it will hopefully be much faster for everyone to implement community suggestions and other additions to the game.

We currently stand by our reasoning to keep this one, unified map, but we also will continue to read your comments.

The resolution changes on the map might not be immediately noticable if you're mainly playing on browser or smaller screens, but we're very happy about how the game now supports better clarity on high fidelity monitors and phone screens. As the new map graphics reach mobile, you can zoom into your map and everything should stay way more readable and crisp than it did before. And given that screen resolutions will only go up from here on out, we feel that this is a very important step to keep Tribal Wars timely, even over 15 years after it originally launched.

And, of course, while we're talking about history: Our entire team loves Tribal Wars and it's decade-old impact within the gaming history, not only within InnoGames, but also for players around the world. We truly did want to have a map that goes back to the original models while still being technically more modern - in a way going back to our roots. This is why we decided for approaching the new map like a classic remaster of sorts.

We hope we could clear up the situation a bit and explain where the map change was coming from.
Please continue to tell us what you think, and if you have specific ideas to improve the current map, put them up for discussion and let us know!

Your Tribal Wars Team
 

Flawless

Member
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4
Here's an idea change it back to the original.

Why isn't the end user consulted on what they want before you create a car crash of an effort?
 

Deleted User - 432723

Guest
I understand the need for a unified map graphic. It is a shame that this was not mentioned in the original mail instead of telling us how much we would like it.

Unfortunately technical considerations are low on players priorities. If the current offering is the best that could be implemented then we will have to put up with it.
I would like to know if a design team were involved or whether it was left to the technicians to come up with their own solution.
If they were then they should know that 8% of the male population are red/green colour blind and should have come up with a better solution. Now barbs are indistinguishable from player villages.
I have played games that were made pre 2000 which have the option for alternative graphics to cover this problem. The images are less realistic, but, are 100% useable.
Making things pretty is a waste of time if they are not fit for purpose.
 
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