DeletedUser
Guest
Round 19 - 5 Hour Bash
- Start: Sunday, 03/10/10 17:00
- End: Sunday, 03/10/10 22:00
Description:
Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1).
The farm limit is active. Per farm level, 150 units are supported.
Bash round. Opponents defeated as attacker wins the round.
- 20 minutes beginner protection.
- No paladin.
- No archers.
- Simple tech smithy.
- Units outside villages cannot be scouted.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 7000 points.
- Coin academy.
- 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Random starting location.
Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm.
More than that fights with reduced efficiency.
Please can someone explain the bolded part. This doesn't seem like a very good bash round to me, I would have prefered no BP and smaller barbs, but this could encourage the turtling and me owning them :icon_biggrin: Otherwise interseting settings and MaFiA will participate in ALL the 5 hour rounds