DeletedUser4076
Guest
if there is going to be a round 4 can you do this
72 Hours long
Start: Sunday, 12/09/10 10:00
End: Wednesday, 15/09/10 10:00
Description: Noblemen reduce loyalty by 19 to 40 each time.
20 minutes beginner protection.
Paladin active (no items).
Archers on.
Simple tech smithy.
Scouts can only scout units.
Fake limit active. Minimum attack force is 1 per cent of village points.
Barbs and advanced bonus villages grow to 1500 points.
Coin academy.
20-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
Random starting location.
Requirements for victory:
Speed: 200
Unit speed: 1
Sleep mode: No
Account sitting: No
Morale: No
Building queue: Yes
72 Hours long
Start: Sunday, 12/09/10 10:00
End: Wednesday, 15/09/10 10:00
Description: Noblemen reduce loyalty by 19 to 40 each time.
20 minutes beginner protection.
Paladin active (no items).
Archers on.
Simple tech smithy.
Scouts can only scout units.
Fake limit active. Minimum attack force is 1 per cent of village points.
Barbs and advanced bonus villages grow to 1500 points.
Coin academy.
20-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
Random starting location.
Requirements for victory:
Speed: 200
Unit speed: 1
Sleep mode: No
Account sitting: No
Morale: No
Building queue: Yes
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