Suggestion for multi-day speed laps

Discussion in 'Speed TW - General & Questions' started by BrutusProntos, May 14, 2019.

Share This Page

  1. BrutusProntos

    BrutusProntos New Member

    Joined:
    May 14, 2019
    Messages:
    2
    Likes Received:
    0
    - Select compass direction Active
    -10 members per tribe

    - Point based morale
    - 1er Techsystem (you only have to explore everything 1 time)
    - Scouts must be researched.
    - rising Noble prices: Gold coins
    - coordinate system: 1000x1000 - continent
    - Paladin with objects
    - developing barbarian villages (with different maximum point limits)
     
  2. Bobah

    Bobah New Member

    Joined:
    May 11, 2019
    Messages:
    14
    Likes Received:
    0
    Start: Sa 6/8/2019 5pm UTC
    End: Sa 6/22/2019 5pm UTC

    Speed: 200
    Unit Speed: 0,7

    Morale: Active
    Militia: Active
    Attack/Support gap: Milliseconds (100)
    Beginners Protection: 4 hours
    Technologies: 3-level
    Paladin: Active
    Archers: Inactive
    Church: Inactive
    Academy: Coins
    Tribe Limit: 7, leaving tribes not allowed
    Starting level: Level 3
    Farm limit: Inactive
    Fake Limit: Inactive

    Barbarian Villages: Grow fast to 3,000 pts, 7/player
    Bonus Villages: 3/player
    Choose Starting Direction: Active

    Sleep mode: Active, 8-12h with 10-12h gap
    Sitting mode: Active