Tables for Catapults / Rams

DeletedUser

Guest
Just a couple of tables from .net which I've often used:

Catapults needed to downgrade a builiding level

cats_l10.png

cats_l11.png

cats_l12.png


Rams

rams_n10.png

Wall Demolition with no defending troops when no attacking rams are lost
rams_f10.png
rams_l10.png
rams_l11.png

For 3-tech worlds:
level 2 units are 25% stronger than level 1 units.
level 3 units are 12% stronger than level 2 units.

For 10-tech worlds:
Every upgrade makes your units 4.608% stronger.
rams_f10.png


Credit goes to cheesasaurus. A big thanks
 
Last edited by a moderator:

DeletedUser

Guest
Im guessing that's if no defensive troops were there though?
 

DeletedUser

Guest
How many catapults/rams it takes to bring down a building/wall from a certain level to a certain level.
 

DeletedUser

Guest
Cats do their damage after the battle, so it's the amount of surviving cats.

Rams either do their damage just before, or both before and after. I can't remember on that one.
 

DeletedUser

Guest
Cats attack during the battle.

50% of rams attack before the rest during.
 

DeletedUser

Guest
Thats pretty difficult to calculate in a table, but its a good way to compare the damage between the amount of rams/cats.
 

DeletedUser

Guest
Very useful, will probably be looking at this later game though...
 

DeletedUser

Guest
They're gone? :icon_confused:

Edit: My bad they've appeared :icon_redface:
 

DeletedUser

Guest
Slow loading?

Triumphant must put it into spoilers. I doubt he's active so could a moderator...?
 

DeletedUser

Guest
Works OK for me but will change it for you.
However had a search & cannot find the code on this forum for spoliers (not the same as .de or .net}

Whats is it?
 

DeletedUser

Guest
[*spoiler=Subject]Picture[/*spoiler]

You must add a subject.
 

DeletedUser

Guest
Try this, quote me and copy the info


catchartih0.png

rams_f10.png


ps 2F, spoiler needs to be in Capitals
 

DeletedUser530

Guest
Great charts, unfortunately

1175 CATS to take down a building is quite excessive. taking up 9,400 of your farm space, leaving you with only 14,600 left to create your buildings and the rest of your troops :icon_neutral:

A more economical approach would be to send your CATS in waves, in which they do better, and it will save you on farm space, resources, and the time needed to create them.

However the disadvantage of sending your CATS in waves is it makes it much easier to snipe. However if you have already sent in your nuke and rams, and you have no intentions of nobling the village this is by far the best method.

LVL # of Cats

30 20
29 19
28 17
27 16
27 15
25 13
24 12
23 11
22 10
21 10
20 9
19 8
18 8
17 7
16 6
15 6
14 6
13 5
12 5
11 4
10 4
9 4
8 3
7 3
6 3
5 3
4 3
3 2
2 2
1 2

So as you see it uses way less CATS, however it makes for a much longer train, which means a greater possibilty of sniping however if you have already cleared the person people will take all these attacks to be fakes (in which they are fanged fakes) and they will ignore these attacks.

this method uses only
228 CATS
total resources (TCI) 72,960 | 91,200 | 22,800
farm space 1,824

compared to
total cats 1175
total resources (TCI) 376,000 | 470,000 | 117,500
farm space 9400


i believe all my numbers are correct feel free to check though
 

DeletedUser

Guest
That's quite nice. I'd rather use 1175 cats than a 30 attack train though. :icon_razz:
 
Top