Tables for Catapults / Rams

Discussion in 'Guides, Calculations & Strategies' started by Triumphant1, Jun 25, 2009.

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  1. cheesasaurus

    cheesasaurus <img src="http://i1318.photobucket.com/albums/t655

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    Cyrus! -gasp- a stunning revelation! Whoever would have thought to check the first column of the chart, if they wanted to downgrade a building 1 level at a time :icon_surprised:
     
  2. Maybe useful for some thanks ; )
     
  3. cyrus

    cyrus Member

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    Yes i noticed that after i wasted my time on the simulator, however the main point was to point out that sending your CATS out in waves can be highly effective, the same applies to rams, but is not nearly as dramatic.
     
  4. Cat chart gone :( Me sad now!
     
  5. Two-Face

    Two-Face Guest

    It's right there :icon_wink::icon_neutral:.
     
  6. :O Its back! Thats if it ever went anywhere?! Feeling slightly dumb atm!
     
  7. Killah ClowN

    Killah ClowN Guest

    I like having usual offensive villages with rams + som cats, but also some special villages.

    With extra cats and less of something else, so that you can destroy the farm from 30 to maybe 15 or something like that.
     
  8. T3RR0R

    T3RR0R Guest

    Ok Sorry for a stupid Question but im having an arguement with my friend and i want him to see it from his own eyes.

    Im posting in this Thread as its about Cats.

    The Question:

    When attacking a village (lets say an offensive village) and the player dodges the attack
    and the Cats are targeted at the Farm.
    The Farm goes down to lvl 1, Would the Player that dodges lose his Troops as he cant support them due to farm lvl being small, also would the buildings downgrade also if he couldnt support them on a lvl 1 farm either.

    Cheers =P
     
  9. ??anon??

    ??anon?? Member

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    The answer to your question is no, they would still be in existence until they are killed in combat.

    Unsure what your asking with the second part of the question, what buildings downgrade? its already at 1 apparently from the first part of your question.
     
  10. T3RR0R

    T3RR0R Guest

    Thanks very much now i get to point and laugh at my friend.. =P

    dw about the 2nd part of my question is pretty much answered with what you said.

    Again thanks victory is sweet :D
     
  11. SirMart

    SirMart Guest

    Now I can't see the ram guide!Whats going on?
     
  12. cheesasaurus

    cheesasaurus <img src="http://i1318.photobucket.com/albums/t655

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    seems the site where i hosted them changed some things. Here they are:


    [​IMG]

    Wall Demolition with no defending troops when no attacking rams are lost
    [​IMG]
    [​IMG]
    [​IMG]
     
  13. The one

    The one Guest

    Its not that any hit before or after, its that the rams effect the bonus of the wall. Catapults do not even if they are aimed at the wall, the reduced bonus of the wall is a curve which levels off at 213, which you have probably heard called the magical number because its maximum wall bonus reduction for the least population cost. Mind you the other magical number when referring to walls is 219 the amount of rams it takes to make a level 20 wall level 0 in one attack.
     
  14. Doopyer

    Doopyer Guest

    Does anyone know of a ram chart which has been calculated to include rams fighting with a paladin using the ram weapon?
     
  15. It wouldn't be hard to make your own, all you need is the simulator
     
  16. Doopyer

    Doopyer Guest

    Yeah but I'm lazy lol, nah I'll get on it later. If I can I'll turn it into something pretty then I'll post it here
     
  17. God-Bunny

    God-Bunny Guest

    Carol's Morning Star
    Carol's Morning Star increases the damage caused by rams by 100%. Additionally damage is being done to the walls.

    Wouldn't it of been logical to think "ooh the ram weapon increases the attack power by 100% ..so in theory it takes half the amount of rams to do the same job" ? :icon_eek:
     
  18. Reduaram

    Reduaram Active Member

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    Not true. The ram weapon increases the initial damage of the rams. So if the max you can take a wall down before the fight is normally 20 to 10, the ram weapon allows for more than that. Not just half rams needed.
     
  19. God-Bunny

    God-Bunny Guest

    I thought he was talking about the actual demolition and not the negation of the wall bonus, hence why I said 50% of the troops needed. It was semi-ambiguous without "the ones" post appearing for me.
     
  20. Ratbiter

    Ratbiter Guest

    Shame

    It's a shame "cheesasaurus" table for the Rams has gone, it was a nice tools. Does anyone have a copy or another version of it. I know the max amount needed was 229, it's the other figures in between I've forgotten.