Cymopoleia
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Hi,
So I've been speaking with the creator of the original Vault script as I wanted to make a UK compliant version such that we can use Vault on the UK server. I have started this process by making a fork of the current latest repository found here.
I intend on removing any code which is not compliant with the rules of the UK market, test it still runs and operates as vault normally would and then submit the code base to the mods such that it can be deployed and hosted internally on the media.innogamescdn.com/com_DS_UK/Scripts domain. Thus, the only people with access to the data stored will be whoever has access to that domain (NOT ME).
This raises some issues and queries, the first of which is that Vault is much more than a screen-scraper javascript script, it is a set of executable services that all need to run on separate ports as well as a Postgres database, therefore making it more complex to deploy/maintain and ultimately costing more in terms of server costs and the labour required as stated. The specifications I got for the server/VM to host vault were a minimum of 2 cores and 4GB of memory so that will need to be accounted for.
Additionally at the moment deploying the application as it stands is not simple and the documentation for it is out of date, having spoken with tcamps this should hopefully be resolved and you will be able to launch the application using k3s which should make it a lot easier for anyone to deploy it, however, this isn't definitely going to be added anytime soon but it is favoured by him. This process could also be replaced by a single scripts that will pull/build/install everything and if there is a preference on this please let us know.
Finally, referring back to maintenance as detailed in the original post only major defects will be fixed and if this were to happen it would require a merge with the original repository to get that fix which will need to supervised such that the fake script isn't pulled back into the UK version.
To be clear this isn't ready yet, it is a working progress to iron out the details I'm making this post to ensure this is all good and also that it can be hosted internally.
Cymo
So I've been speaking with the creator of the original Vault script as I wanted to make a UK compliant version such that we can use Vault on the UK server. I have started this process by making a fork of the current latest repository found here.
I intend on removing any code which is not compliant with the rules of the UK market, test it still runs and operates as vault normally would and then submit the code base to the mods such that it can be deployed and hosted internally on the media.innogamescdn.com/com_DS_UK/Scripts domain. Thus, the only people with access to the data stored will be whoever has access to that domain (NOT ME).
This raises some issues and queries, the first of which is that Vault is much more than a screen-scraper javascript script, it is a set of executable services that all need to run on separate ports as well as a Postgres database, therefore making it more complex to deploy/maintain and ultimately costing more in terms of server costs and the labour required as stated. The specifications I got for the server/VM to host vault were a minimum of 2 cores and 4GB of memory so that will need to be accounted for.
Additionally at the moment deploying the application as it stands is not simple and the documentation for it is out of date, having spoken with tcamps this should hopefully be resolved and you will be able to launch the application using k3s which should make it a lot easier for anyone to deploy it, however, this isn't definitely going to be added anytime soon but it is favoured by him. This process could also be replaced by a single scripts that will pull/build/install everything and if there is a preference on this please let us know.
Finally, referring back to maintenance as detailed in the original post only major defects will be fixed and if this were to happen it would require a merge with the original repository to get that fix which will need to supervised such that the fake script isn't pulled back into the UK version.
To be clear this isn't ready yet, it is a working progress to iron out the details I'm making this post to ensure this is all good and also that it can be hosted internally.
Cymo