UK29 Settings, opening 12th October 2016

Discussion in 'UK29 Win condition 80% Dominance for 10 days' started by dabookman, Oct 6, 2016.

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  1. dabookman

    dabookman Community Manager Staff Member Community Manager

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    We are pleased to announce the opening of UK29 on 12th October 2016 Mid morning


    Speed 1.5
    Unit speed 0.5
    Noble Coins
    Smithy Simple tech
    Archers no
    Paladin Yes (New system)
    Bonus Vills Yes (new version)
    Barbs/bonus grow 1000
    Church no
    Choose start Yes
    Beginner Protect 3 days
    Tribe Limit 25 No outside support
    Fake Limit 0
    Morale Points/time based
    Militia yes
    Attack/support gap 100ms
    Quest system yes
    Hauls on
    Flags yes
    Premium Trading Enabled

    Win Condition 80% dominance for 10 days.

    Pre Registration will open on Friday 7th October 2016


    Please note, this world will feature the new Watch Tower building, for more information look Here
     
    lyndon18, tedd66 and Foxtrot like this.
  2. I am Shifty

    I am Shifty Guest

    UK298, damn how long was I asleep for?
     
  3. marcus the mad

    marcus the mad Senior Forum General Staff Member Administrator

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    WOW MATE! That's been ages. I'm still using your avatar here.
    We held a wake at your bed back in 2018, doctors told us you were showing extremely vague brainwaves and couldn't pin what the cause was. That was 50 years ago.
     
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  4. tedd66

    tedd66 Well-Known Member

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    Settings look good (well I suppose it depends on if watchtowers work or not)
     
  5. Bobol8888

    Bobol8888 Member

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    So everyone can see what order nukes fakes and nobles are in... im confused as to why you'd add a feature that takes away the tactical skill of planning and timing larger attacks?
     
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  6. Foxtrot

    Foxtrot Active Member

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    Attract new players to the game, essentially making it easier for them to get to grips with I suppose. Personally I don't like this because I love attacking and this pretty much makes it sooo much easier for defenders to defend.
     
  7. tedd66

    tedd66 Well-Known Member

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    just adds another layer of tactical planning to ops... The smart attackers will still get their villages. You should welcome the challenge guys
     
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  8. Bobol8888

    Bobol8888 Member

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    Its just an interesting development... in fairness mass tagging can kill some of the late game joy
     
  9. Nauzhror

    Nauzhror Well-Known Member

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    Want to make defending harder? Make defense troops statistically weaker, or tweak the algorithm to lessen the benefit of stacking. The Watchtower is a step in the right direction. Defending shouldn't be mechanically difficult (ie. too many people confuse strategy with activity, this enhances strategy, not reduces it, by lowering the amount of activity needed to effectively defend.

    It's never been realistic that you'd have an rmy marching at you and wouldn't know if it was 1 man or an entire army coming.
     
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  10. marcus the mad

    marcus the mad Senior Forum General Staff Member Administrator

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    I pointed out the possibility of balancing this 'free tag' out with the diminishing return stacking often seen in speed worlds (farm supported units or whatever).
     
  11. Queen of Hearts

    Queen of Hearts Member

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    I'm curious as to how night bonus is all of a sudden changed without any notification. Not cool.