DeletedUser4
Guest
[tt]We open on the 19th sometime between 08:00 and 16:00 hrs
Game speed ~ 1.6
Unit speed ~ .625
Demolish buildings ~ active
Morale ~ not active
farm rule ~ not active
Basic defense ~ 20
Fake limit ~ not active
Smithy research system ~ 3-Level-system (15 tech)
Church ~ not active
Automatically growing barbarian villages ~ active to max 500 points
Bonus villages ~ no bonus villages
cancellation period for attacks ~ 10 minutes
cancellation period for trade ~ 5 minutes
night bonus ~ active 00:00 ~ 08:00
beginner protection ~ 2 days
maximum relation Attacker : Defender ~ not active
Units
Archers ~ not active
Scouting system If researched the scout can see ~ troops, buildings, resources - can see outside troops
Paladin ~ not active
Nobleman ~ packets
increasing noble prices active, prices rise starting with the 2nd nobleman
Rebuild lost noblemen cheap ~ active
maximum noble distance ~ 100 Fields
Loyalty decrease for noble attacks ~ 20-35
Loyalty increase per hour ~ 1.6
Tribe member limit ~ 40
Discussion here...[/tt]
Game speed ~ 1.6
Unit speed ~ .625
Demolish buildings ~ active
Morale ~ not active
farm rule ~ not active
Basic defense ~ 20
Fake limit ~ not active
Smithy research system ~ 3-Level-system (15 tech)
Church ~ not active
Automatically growing barbarian villages ~ active to max 500 points
Bonus villages ~ no bonus villages
cancellation period for attacks ~ 10 minutes
cancellation period for trade ~ 5 minutes
night bonus ~ active 00:00 ~ 08:00
beginner protection ~ 2 days
maximum relation Attacker : Defender ~ not active
Units
Archers ~ not active
Scouting system If researched the scout can see ~ troops, buildings, resources - can see outside troops
Paladin ~ not active
Nobleman ~ packets
increasing noble prices active, prices rise starting with the 2nd nobleman
Rebuild lost noblemen cheap ~ active
maximum noble distance ~ 100 Fields
Loyalty decrease for noble attacks ~ 20-35
Loyalty increase per hour ~ 1.6
Tribe member limit ~ 40
Discussion here...[/tt]