What world settings ?

DeletedUser5528

Guest
ok I thought I would start some talk over a pint of Ale in the tavern.

If you could use your favourite settings to create a TW world what would they be and why ?
 

DeletedUser5582

Guest
wine for me please and no nuts as I have heard rumours about you!

Ok speed 1 plus
No morale.
Barbs to grow to 1.5k max (just for easier farming) but slow growers to make start up more tactical.
15 tech. Folk need to be made to think and simple tech does not allow this.

Church or no church. Am not too fussed as used to hate church worlds and now can see the better points. If church NO morale as otherwise pointless but would be quite happy with no morale or churches!

troops. Again not too fussed if archer or non archer world as both have their pros and cons.

Paladin. Happy to have but no weapons.

Scouts. Yes let them see troops outside villas!

Farm rule. No.
Fake rule. No.

Tribe limit. Again am not too fussed as at end of day is active players that count not numbers and in any case running a huge tribe would be a nightmare but if someone could do it then good for them so 60 plus would be ok with me.
 

DeletedUser8800

Guest
i would like the settings like this world to be honest
i havnt found a world better, maybe have archers other than that keep it all the same
 

DeletedUser

Guest
Speed: .5
Troop speed: 2
Barbs: 750
no morale, no church, no other stupid pointless crap. 15-tech. Single packet nobles
 

Nauzhror

Well-Known Member
Reaction score
106
Speed .5
Unit Speed 2
No Morale
No Church
No Archers
No Paladin
10-tech Research
Single-Package Nobles
high_buildings: 1 (ie. all villages begin with 6/6/6 mines and 3 HQ)
non-growing barbs (but they start with 6/6/6 mines for farming purposes)
20 member tribe limit
spy: 10 (scouts don't show outside troops, but you can send 1 rather than 4)
 

Triarii2D

Member
Reaction score
11
Speed .5
Unit Speed 2
No Morale
No Church
No Archers
No Paladin
10-tech Research
Single-Package Nobles
high_buildings: 1 (ie. all villages begin with 6/6/6 mines and 3 HQ)
non-growing barbs (but they start with 6/6/6 mines for farming purposes)
20 member tribe limit
spy: 10 (scouts don't show outside troops, but you can send 1 rather than 4)

Sounds good, except from 10-tech, 15 tech is better(although TFF members hate the scouts in my nukes lol)
and troops see units outside village
 

DeletedUser8865

Guest
Speed: 1.5
Troop speed: 2
No Moral
Yes Church
Archers Yes
no Paladin
15 tech
packages
500 point barbs
No farm or fake rule
and no idea about the scout rule lol
 

DeletedUser1728

Guest
Speed 1
Troops 1
No churches
No archers
No pallys
No new fangled anything
No morale
No growing barbs
No fancy barbs
15 Techs
Packet nobles
No fake limit
Proper scouts that don't trip over their hooves

Not a lot to ask for surely? I'd even play start up if one like that turned up again. (well till I got bored of mindlessly clicking)
 

DeletedUser4147

Guest
A world without the new interface.... I LIKED THE OLD ONE :mad:
 

DeletedUser

Guest
Simple mirror .net world 8, pretty much the same as UK3 but with morale on and unlimited noble distance. It had an insane tribe member limit of 500 which made for some massive wars
 

Triarii2D

Member
Reaction score
11
Simple mirror .net world 8, pretty much the same as UK3 but with morale on and unlimited noble distance. It had an insane tribe member limit of 500 which made for some massive wars



I played that one chiefy :)

When I was nub(still am in areas lol)

Played in myriad, fought against FEAR for a bit before that(and was losing slightly but my attacker went grey)

Good times

The settings were almost perfect(apart from the morale)
 

DeletedUser

Guest
I played in R IPK, it was a great world, full to the brim and active
 

Triarii2D

Member
Reaction score
11
I played in R IPK, it was a great world, full to the brim and active

Old tribe New tribe Date/Time Points
None Fire K 01st December 2007 - 20:21:20 0
Fire K None 21st December 2007 - 21:10:47 0
None GA|U 22nd December 2007 - 10:10:26 0
GA|U ~R~P~ 25th May 2008 - 16:07:36 20,874
~R~P~ Karma 04th August 2008 - 22:07:47 45,014
Karma Myriad 05th October 2008 - 22:00:02 148,534
None Myriad 26th November 2008 - 01:00:02 178,810

They were my tribes, I think I must have been allied to you in GA|U I think, or ~R~P~?

remember FEAR? How they fought off about 4 tribes at once from all sides, started winning and then all went grey, a couple of the big ones from our time are still there, [DT] and KNT/KNC
 

DeletedUser

Guest
I'd be interested to see a system similar to the 15-tech system, implemented with archers. The tech limit would be a little higher, but would be more fun then simple tech or 10-tech worlds.

Apart from that.
Troop Speed : .66
World Speed :1.5
Packets
No Fake Limit
No Farm Limit
No Noble Range Limit.
No Archers ( Unless they get teched :p )
15-Tech Smithy
Barbs grow to 500 ( maybe less )
Tribe limit 100.
NO NIGHT BONUS!!

Prefer no paladin. But if there is paladin, NO ADVANCED WEAPONS.
 
Last edited by a moderator:
Top