1- WETLUV - Need to cut down their players to gain the respect that deserve from the rest of the world, so not all can be convinced considering WET have had a tendency to merge or recruit on a large level, and then cut down over time. Nevertheless, the sheer size of WET will make it very difficult for =FATE= to wipe them, but I question whether there is consistency in the skill level of all WET players? Some are good, some not quite so? Perhaps training is in order over the long-term, and any that fail, should be fed to the tribe to bolster those *worthy* of their territory.
2- =FATE= - Increasing their assumptions they hold dominance in the world due to the a partially bias interpretation of the stats. However, they are beginning to be outnumbered by +PEST- and WET, and have made moves to involve ~UR~ on =FATE='s side, however, why ~UR~ would include itself against the outnumbered side is beyond me, however, that is ~UR~'s consideration. Talent wise, =FATE= have learnt the hard way how to toughen up (namely from past experiences against Bi!) and as such, certainly know how to fight; the average skill level is the highest on UK4 imo. That being said, they have no legendary players who seem to put anything out of the hat. They are consistent, but have no shining stars. That is not a bad thing necessarily however. However, are they as united as it seems? And what of Reverend Revelry?
3- +PEST- - Strengthened by the influx of Bi!, nevertheless an inactivity problem on the frontline is hampering war efforts against =FATE=, something =FATE= have capitalised on by nobling said inactive sits to bolster their stats. The best move would be for +PEST- to farm and stockpile nobles to eat their inactives, and place those most capable of breaking frontlines right next to =FATE=. Conveniently one or two players in +PEST- are wrecking havoc on the frontline with some degree of immortality. Boredom has set in for some of the backline +PEST- members hence they have made offensives against Z~P, however the council are keen to not consider it a war, more a skirmish. Again, questions of unity can be asked, it is vital, as with any tribe, that unity is preserved, and the whole "tribe before player" mentality is vigorously enforced. Also, might +PEST- consider getting rid of their smaller players and allowing them to be consumed by the tribe in order to streamline the tribe?
4- ~UR~ - What are ~UR~ up to? Skirmishes with +PEST- that quickly die down, then they go back to doing... nothing? They are spectators in the war between +PEST- and =FATE=; they will have to get involved in something if they seek to expand anywhere. The rim is not growing anywhere near as fast for them, and there are only so many barbarians in the eastern hemisphere to noble... thought I sincerely hope ~UR~ aren't nobling barbs all the time.
5- Z~P - Being murdered by +PEST-, and +PEST- aren't even putting a decent effort in. I must admit, it was somewhat confusing when Z~P decided to respond by faking the larger players in +PEST-, despite many not actual being near them... bit of a waste of time on Z~P's part, but then, I wouldn't expect anything more from Z~P, a tribe shielded by WET and +PEST- until now. I don't see them lasting; Britecraft may be large, but he too participated in the faking of the =FATE= frontline despite it being nowhere near him and well aware that these said players wouldn't be supporting the +PEST- members on the Z~P frontline. Their players need a lot more training in how to play TribalWars before they can hold a candle to their neighbours. What few conquers they managed is more due to +PEST- failure to defend then Z~P's attacking prowess.
6- ~DBD~ - Don't know, don't care.
7- HELL - Don't know.
8- Cold - Dead.
9- =WIP= - On his lonesome, if he rejoins =FATE=, that would be planting a big target on himself asking for +PEST- to wipe him. I'm surprised he hasn't hit delete by now; it is a bit lame just nobling barbarians 24/7, he has the grace of not having anything near him that's a threat at the moment because of +PEST-'s war with =FATE=, however, should one of the sides collapse, he should consider his position; if =FATE= collapse, Rev will be next, and if +PEST- collapse, I question the integrity and intelligence of talon11 if =FATE='s allows what in my eyes, would be considered a traitor to =FATE=, back into the tribe.
10- HEROES - Don't know.