DeletedUser4221
Guest
Reading the Top Ten Tribes thread make me rethink about the subject of 'family tribes' but i didn't want to be off topic and encourage more off topic chat and i have to much time on my hands so...........
Family tribes-
What makes this subject interesting in my opinion is in most cases in past worlds/different servers family tribes have never seemed to work for whatever reason.
Reasons such as too much leadership, poor leadership, players grown frustrated with the lack of action it normally brings, players not having a clear path to grow/expand into, leadership disagreeing on matters and then break up into 2 tribes, you name it, it could and most likely has happened somewhere in TW history.
The number of things that can go wrong is countless, not many tribes have the leadership that have the patience/respect/ability from their own members needed to have the time to pull it off and the positives never seemed to outweigh the negatives like they do here in w11.
Now we have a good set of tribes going down the 'two tribes working as one' option, W.G/W-G, ~TIR~/*TIR* plus what everyone is watching and waiting for are BOGOF/CIF/Fate seeming to adapt the 'new style', if that is the path they are choosing to take.....no one knows for sure, but in each case each tribe has experienced players from past worlds trying to make it work and in my view W.G/W-G are one tribe, we are equals and so far it is working.
Which brings me to question, is it really wishful thinking that these tribes working as one can work and our hard work paying off the way we want it to,
or will it just fail like so many 'family tribes' have done before.
All that i know for sure is that its likely to fail if you don't give it your 110% focus and effort, all you can do is give it your all, watch and learn, see how the tribes develop, are both tribes talking enough. You later have to question is everyone pulling there weight ?, do you have two tribes working as one or too many players hiding for there own personal gain rather then the tribes gain.
There is no clear answer/style imo, everyone has their own option about these family tribes, but is what we are really seeing just another family tribe that we see fail in most worlds,
or a new way to player under settings that favor such styles, could this style be used successful in other worlds if it is done well enough here in w11.
The old cliché
Only time will tell.
Thank you for your time, i welcome everyones thoughts in this matter
Assassin222
Family tribes-
What makes this subject interesting in my opinion is in most cases in past worlds/different servers family tribes have never seemed to work for whatever reason.
Reasons such as too much leadership, poor leadership, players grown frustrated with the lack of action it normally brings, players not having a clear path to grow/expand into, leadership disagreeing on matters and then break up into 2 tribes, you name it, it could and most likely has happened somewhere in TW history.
The number of things that can go wrong is countless, not many tribes have the leadership that have the patience/respect/ability from their own members needed to have the time to pull it off and the positives never seemed to outweigh the negatives like they do here in w11.
Now we have a good set of tribes going down the 'two tribes working as one' option, W.G/W-G, ~TIR~/*TIR* plus what everyone is watching and waiting for are BOGOF/CIF/Fate seeming to adapt the 'new style', if that is the path they are choosing to take.....no one knows for sure, but in each case each tribe has experienced players from past worlds trying to make it work and in my view W.G/W-G are one tribe, we are equals and so far it is working.
Which brings me to question, is it really wishful thinking that these tribes working as one can work and our hard work paying off the way we want it to,
or will it just fail like so many 'family tribes' have done before.
All that i know for sure is that its likely to fail if you don't give it your 110% focus and effort, all you can do is give it your all, watch and learn, see how the tribes develop, are both tribes talking enough. You later have to question is everyone pulling there weight ?, do you have two tribes working as one or too many players hiding for there own personal gain rather then the tribes gain.
There is no clear answer/style imo, everyone has their own option about these family tribes, but is what we are really seeing just another family tribe that we see fail in most worlds,
or a new way to player under settings that favor such styles, could this style be used successful in other worlds if it is done well enough here in w11.
The old cliché
Only time will tell.
Thank you for your time, i welcome everyones thoughts in this matter
Assassin222