DeletedUser1189
Guest
I cant see the thread you refer to in the questions about the new rules thread for discussion on the v6 release so I will just post this here.
Have you guys totally lost it. Yes, on paper its a nice sounding idea and seems cool as it removes the slowness of long range nuking but your totally changing the dynamic of the game.
Firstly, it will favour those elite tribes which start the game at the beginning and build quickly with there pre mades, as they normally get blocked in, or cant be bothered to long range noble. By introducing this system, you just penalize the tribes starting in the outer rim areas or which form later in the game. Normally it would be a long time for tribes to expand, especially the larger ones. The distance factor in the game is what limits rampant growth by larger tribes.
This limiting factor is removed and made redundant by this army camp. It seems purely designed in essence for the large and more skilled tribes that will emerge in worlds, to be able to rapidly expand and gain in power at an exponential rate beyond what is normally seen.
For everyone else, all the army camp will represent is a location that yes they can use as intended and have some fun with but what seems to of been overlooked is the broadening of the gap between elite core tribes and the community aspect we have which makes up the rest of the world as wars become even more one sides.
Example.
Tribe 1 (Core started):
5000 Villages
Large area covered, 4-5 continents.
Furtherest member away 150 hours nuke.
Tribe 2 (later start)
1500 Villages
Clustered in a small area 1-2 continents.
In the normal pattern of combat, tribe would would fight and skirmish along the front lines back and forth while the smaller tribe fought a valiant defending battle and had some fun. Stacking against the long range incomings from further a field members while ducking and diving defending the closer range nukes.
If my understanding from the german wiki article is any where near accurate, the new system of combat will be. The large tribe is able to open up several army camps due to size vs maybe only one of the smaller tribe, putting them at an even greater disadvantage barring sheer size and numbers, while the large tribe is able to pre stack a larger number of offensive units along the front line. All which can be launched boom. It even takes away a lot of the need for so much timing as all your units and that or your tribe start out at the same point.
Without knowing how many nukes tribes can put into the army points, ive searched here and .net but not found that info yet, it just seems this is being implemented to keep the hardcore element of TW appeased cause they cry about long range nuking and time and screws over the little guys.
If its mearly being put into place to speed up combat and the crushing of the under dogs in world wars, then fair enough, but I would rather someone just said that, rather than trying to dress it up in how it will add extra tactics and spice into the game. Because it wont. Lets face it, its nothing more than a tool for large tribes to nuke smaller ones into the dust all the more quicker.
Anyone?
Have you guys totally lost it. Yes, on paper its a nice sounding idea and seems cool as it removes the slowness of long range nuking but your totally changing the dynamic of the game.
Firstly, it will favour those elite tribes which start the game at the beginning and build quickly with there pre mades, as they normally get blocked in, or cant be bothered to long range noble. By introducing this system, you just penalize the tribes starting in the outer rim areas or which form later in the game. Normally it would be a long time for tribes to expand, especially the larger ones. The distance factor in the game is what limits rampant growth by larger tribes.
This limiting factor is removed and made redundant by this army camp. It seems purely designed in essence for the large and more skilled tribes that will emerge in worlds, to be able to rapidly expand and gain in power at an exponential rate beyond what is normally seen.
For everyone else, all the army camp will represent is a location that yes they can use as intended and have some fun with but what seems to of been overlooked is the broadening of the gap between elite core tribes and the community aspect we have which makes up the rest of the world as wars become even more one sides.
Example.
Tribe 1 (Core started):
5000 Villages
Large area covered, 4-5 continents.
Furtherest member away 150 hours nuke.
Tribe 2 (later start)
1500 Villages
Clustered in a small area 1-2 continents.
In the normal pattern of combat, tribe would would fight and skirmish along the front lines back and forth while the smaller tribe fought a valiant defending battle and had some fun. Stacking against the long range incomings from further a field members while ducking and diving defending the closer range nukes.
If my understanding from the german wiki article is any where near accurate, the new system of combat will be. The large tribe is able to open up several army camps due to size vs maybe only one of the smaller tribe, putting them at an even greater disadvantage barring sheer size and numbers, while the large tribe is able to pre stack a larger number of offensive units along the front line. All which can be launched boom. It even takes away a lot of the need for so much timing as all your units and that or your tribe start out at the same point.
Without knowing how many nukes tribes can put into the army points, ive searched here and .net but not found that info yet, it just seems this is being implemented to keep the hardcore element of TW appeased cause they cry about long range nuking and time and screws over the little guys.
If its mearly being put into place to speed up combat and the crushing of the under dogs in world wars, then fair enough, but I would rather someone just said that, rather than trying to dress it up in how it will add extra tactics and spice into the game. Because it wont. Lets face it, its nothing more than a tool for large tribes to nuke smaller ones into the dust all the more quicker.
Anyone?
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