Well said!
Although on the CTW note, I haven't played it as long as some people here that's for sure. But I think the rules do need clarifying specifically around the invasion area.
I'm just saying for further CTW games;
1. Terrain can play a big part in invasions, climate even more so. Look at Russia-Germany for an example. Seasons aren't specified, so the defending country is already at an advantage/disadvantage. Maybe that should be rectified by say if the plan is put up half a day after big post it's spring... or something like that.
2. Posting attack plans then defence plans is extremely advantageous to the defending party. They've seen the attack, even the secret pincer moves, so they can plan against it. Giving away the element of surprise.
3. Every ctw seems to follow the same route, I'm starting to find them quite boring recently because it's the same backstory of USA/UK/USSR all powerful fighting against each other etc etc. We spread to other countries via doubtful mergers, invade under very doubtful reasons that wouldn't happen irl (ehem...Somalia), Don't specify how things are to be done. People were picking me up on small things like my biofuel, yet I see people throwing in "Improve fishing - 500m" ..... How?!
4. A lot can happen in a year. Why not give people larger more realistic budgets, make them put more detail into their turns and instead do a big post every 4 days. This gives more time to do events and such as well.
5. Inject some intriguing backstory into the CTW, have a full 10 year spread filled out so that the story doesn't have to be made on the spot. Put exciting things that maybe wouldn't happen irl or would in there. For example... I've never seen anyone use a biological weapon! Yes, it is high risk, but UK, USA and China all have them. China even own a small part of the smallpox virus yet nobody has unleashed it on the world yet?
I'm just saying; there are quite a lot of flaws that have been neglected for a while and that to bring the experience to a new level, maybe they have to be rectified.