Patris Mortem
Well-Known Member
- Reaction score
- 113
Hi there,
I am going to provide some screenshots below that show a problem I have encountered. I will also give a summary of the issue, my theory and a suggestion.
So I launch my attack and it sends as normal. Whilst the attack is sent out of my village I have troops building in the barracks.
So I then go back to the map window, I haven't refreshed the map I am simply going to use the "all troops" template to resend my attack.
So back in the map window I see that my troops have returned from their farm run, all those troops above are in my village at this time.
So I launch my attack.
Multiple videos of me reproducing the bug and how it can affect in different ways:
https://www.dropbox.com/s/ah6eeubj7exen4x/LIWuW4f7tX.mp4?dl=0
https://www.dropbox.com/s/qw3luowtc0qc5lv/Q69aaAbbfJ.mp4?dl=0
It is clear that this is not working exactly as intended.
My theory:
Tribalwars runs in a static information state, that means if I click on a screen and within the screen there is an option to "attack with all troops" that it really only means attacking with all troops (that were in the village at the time that link was displayed)
I can't really suggest a fix I am not the expert here but I do speculate that there must be a way to change "attack with all troops" from a static information state to a dynamic information state so that the true value of troops is always updated within that link.
I am going to provide some screenshots below that show a problem I have encountered. I will also give a summary of the issue, my theory and a suggestion.
So I launch my attack and it sends as normal. Whilst the attack is sent out of my village I have troops building in the barracks.
So I then go back to the map window, I haven't refreshed the map I am simply going to use the "all troops" template to resend my attack.
So back in the map window I see that my troops have returned from their farm run, all those troops above are in my village at this time.
So I launch my attack.
Multiple videos of me reproducing the bug and how it can affect in different ways:
https://www.dropbox.com/s/ah6eeubj7exen4x/LIWuW4f7tX.mp4?dl=0
https://www.dropbox.com/s/qw3luowtc0qc5lv/Q69aaAbbfJ.mp4?dl=0
It is clear that this is not working exactly as intended.
My theory:
Tribalwars runs in a static information state, that means if I click on a screen and within the screen there is an option to "attack with all troops" that it really only means attacking with all troops (that were in the village at the time that link was displayed)
I can't really suggest a fix I am not the expert here but I do speculate that there must be a way to change "attack with all troops" from a static information state to a dynamic information state so that the true value of troops is always updated within that link.
Last edited: