OD dosnt particularly mean a lot to me.
Ive seen tribes with 5x the total OD of there enemies be destroyed.
Higher oda didnt stop them being wipped off the map.
I judge mostly by wat members have done and how the tribe performs in fights.
mine ive ranked high because weve been getting attacked by tribes i havnt even heard of before now because lio is dragging in every1 they can find and weve consistantly taken the hits then hit back harder.
You guys have enough of a front to attack but so far there hasnt been 1.
Although u did us 1 favor and took the cowards in from us gave us a bit stronger base group plus showed whihc of our members will definatly never leave when they started haveing huge outbursts on the forums about the traitors
Although lately weve had a lot of the cowards who joint u asking to rejoin us and being told in no uncertain terms to drop dead.
Things may well change given were massively outnumbered but i dont see it happening.
All it means is we can destroy all our enemies at once rather then 1 by 1
.
Although with lio it dont rly count.
Cost them 20 ish nukes to clear 1 village and 3 days to noble an empty village.
They got 2 more to do yet and at there rate of losses they'll run out of nukes before we do defence in them villages.
They totally surround 1 of our players main clusters and so far the outcome is hes nukeing everything in sight and winning every time and at the same time destroying 3/4 of the attacks sent back at him.
Plus a lio member 3x the size of hes opponent here is mass turtleing after hes entire offence was lost attacking because he had no idea how to time an attack
.
Getting more fun by the day
lio's initail attack has kinda fizzled out in the last 2 days now we get to see how they do in a proper fight when they wernt attacking people who were already occupied on other things
.