DeletedUser
Guest
Hi there,
I am writing to bring your attention to the 24 hour sitting restriction on this round. Whilst this is a standard setting on normal speed worlds, we would ask that you consider halving it or more for this world, given that the speed is 4x and the tribe member limit is only 5.
It's extremely difficult for small, closely spaced tribes to maintain activity without sitting, given the need for fast support. There is a precedent here as well, as it was changed after the world started two years ago on Masters and recently on .net HP, so it can be done. Given the speed and tribe limit, a limit of 8 hours would be much more reasonable. We'd ask that this be passed on to admin for due consideration.
Furthermore, I believe that support and market trades should not be affected by the 24hr rule (and hopefully 8hr if you change it). This is because, it's vital all of the tribemembers can support eachother especially in the early stages and we need to sit each other. We would not be cheating by supporting eachother and sitting eachother nor would we by sending eachother resources in the markets after sitting one another. As long as its not done whilst sitting them, then there would be no room for cheating. It allows us to work better as a team and play the game as it is intended.
Attacking player rules and such should remain, but support and market trades offer no way for us to cheat.
Kind Regards
This was wrote by Deb, with me adding to it from 'Furthermore'.
I was wondering what the views of others were on this?
So please post your ideas, for or against this.