DeletedUser
Guest
Only just seen this so will comment now.
There are some vital flaws with this guide, don't have time to go over anything in detail but will just outline them
1. I see no mention of axes, defence or any other troop for that matter besides LC. It really is not difficult to keep barracks queue constant aswell as the stable. Any decent startup should contain a certain amount of defence. Building no defence at all is completely stupid in 95% of cases, and should not be encouraged. Generally speaking, order of priority: Stable>Barracks>HQ
2. Noble rushing can work under certain circumstances, but again, should not be encouraged. I notice in one of your screen shots you are upgrading the smithy from level 16 - 20 with only 8000 population. This tactic will leave you with a very underdeveloped village and it is unlikely you will have enough offensive strength to take out a decent village as you wish to. (unless you are working well in a team). You go on to say that you should simply "noble rank 2" this is barbaric. The last thing you want to do when noble rushing is take on players with more or equal amount of troops to you.
The biggest village is not necessarily the best noble target.
Good post Sam