DeletedUser
Guest
Start date... 28/10
Looted 15.3K
Plundered 3K vills
.
Start date 24/10 so you started 4 days later than me.
Looted 37mill
plundered 22,743
Mine is really bad to what it should be as i quit and made a come back.
Start date... 28/10
Looted 15.3K
Plundered 3K vills
.
Start date 24/10 so you started 4 days later than me.
Looted 37mill
plundered 22,743
Mine is really bad to what it should be as i quit and made a come back.
Start date... 28/10
Looted 15.3K
Plundered 3K vills
You?
Oh... and I didn't have a co until last Wednesday.
Another annoying thing is the inability for the larger, farming player, who does not like his farms being nobled, not being able to rim these inferior players because of morale. Morale really has to be removed to compensate for noobs and their barb-nobling practises.
Looted 15.3K
Plundered 3K vills
Sorry, I am SERIOUSLY confused.
In nearly a month you have only hauled 15.300 Resources? If so, that alone is disgracefull, heck that isn't possible, unless you farm empty barbarians?
I'm praying that is a typo?
But how much do you haul? When I say decent farming, I'm talking about being competitive enough to achieve plunderer of the day, and highest amount of resources hauled in a day etc...
Sorry, I am SERIOUSLY confused.
In nearly a month you have only hauled 15.300 Resources? If so, that alone is disgracefull, heck that isn't possible, unless you farm empty barbarians?
I'm praying that is a typo?
Yeah, but Cory, Getty lets just say. Has a problem at maintaining his axes:icon_rolleyes:Most people don't noble with LC unless it's absolutely necessary. So that's a bit of an excuse.
I totally agree with this - bottom line: more villas = more troops. Then it's how you use themIf you a poor player, that nobles barbs, then your a poor barb nobling player.
If your a decent player, that nobles barbs, then your a decent barb nobling player.
My point being, that it is not a player defining attribute, that as one nobles barbs, one is automatically a noob.
I have seen a single player noble every barb in sight, and annihilate the top 2 tribes assaulting him, with sniping, stacking and backtiming.
I have seen a small 1 continent tribe, with almost not a single barb in their home K, attack and defeat a tribe that was about 6 times it size that contained some of the best players on that world.
Both strategies depend on how you want to play your game. A good player that nobles barbs, very often does not just noble barbs - they will noble enemies villages also.
A village is a village, that can be filled with troops and used effectively, regardless of the previous owner or lack thereof. A poor player will not use any village effectively.
I agree the barb research at level 10 is a major flaw in the design of this world in my opinion. It gives a further massive advantage to nobling a barb above a player. As if there weren't enough already.
I had a player restart today after my lazy noble left him at 5 loyalty and when I conquered a barb he left behind there was no lvl10 techs for me to enjoy :icon_cry:
ODA ftw...imo the only time a barb should be nobled is in church worlds