Best Troops for Attack

DeletedUser1508

Guest
Corrected, and hell no! 3K mounted archers is just a foolish idea. I just got confused on the order, archer worlds usually aren't my scene.

Not always foolish... >.>

I have seen players with just archers for defence.
 

DeletedUser

Guest
Well, for a standard nuke, its foolish. I have also seen all archer defense villages and having an all mounted archer nuke is impractical as you wont be hitting all archer D's every time, that is why you have a standard and balanced nuke.
 

DeletedUser

Guest
There are many ways to play and many different builds and strategies. None would be completely wrong just more likely to be wrong for the circumstances than others.

I have had several MA only vills and they work well for me thanks very much.

Most important is to understand the strengths and weaknesses of the units and what you are up against so far as the enemy is concerned. You should also build differently if you are very active to very inactive.

The most important and useful troop type for attacking is the scout.

Predominantly I tend to hit and then get hit back so I almost always go for the most balanced and cheapest, quickest building unit with a decent farm rate also - the spear heavy nuke.

:icon_wink:
 
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DeletedUser360

Guest
Yes, I think you will find that I have played a war late on. In fact, I have played 2 wars with accounts 3 million points plus. One of them was vs DNY on W12. I will tell you now that you are clearly very misinformed if you think DNY won W12 through recruitment, they didn't. The reason they won was because the core membership group destroyed tribes and recruited their best. Why would you have a tribe on its knees, then munch away on all its villages. Its much more advantageous to recruit their best.

They only had 6 of there original members left it was mainly built up of players that they have recruited from enemy tribes etc. At one point thay had 150 members over 2 of their tribes and less than 15 original players. 3 Million points is not impressive. There are players that have lost more than double that in a week due to an op on world 10.

Dude, are you trying to tell me that you've face 1 million spear and sword stacks? Never, on any .net world or .uk world have I heard something so ridiculous. Thats called over stacking, you don't need that much defense in there. The max stacks I have seen are 300K of each and thats the main target village. Give or take a few for luck but that stack can take 45 nukes. You don't need any more troops in there its ridiculous as the defense can be used elsewhere. As for the 500 nukes, I would like to see you have 500+ offensive villages let alone all those being wall breaker. My standard nuke is 300-320 rams setting dependent and I have 700 ram nukes mixed in to take chunks out of the wall, that is a wall breaker nuke. On W12, I had 800 villages. 450 O : 350 D. It was an 8 million point account, I played to the end of W12 for nearly 3 years yet didn't have 500 nukes.

When you have 300-400 nukes incoming it is best to stock as hard as you can to cause minimal losses. World 12 was a fairly inactive world compared to others, being why it had so many barbs. I play world 10 and I have around 900 nukes. However I am not fully built to the size I want. I have villages spread round about 7 continents for different things. Wall breakers are the furthest away. Long-term support (swords and spears) are next closest to the frontline. Then standard nukes, then some HC and spear defenses for closer support and then some HC nukes.

I am more than double your size from world 12 so double the amount of each villages you had and thats what you would have in my position. I'm probably a bit more offensive than you where. Although looking at how inactive world 12 was and how low DNY's ODD is (not your fault there wasn't anyone attack you :lol:) you may be fairly offensive.


If you actually ask me what worlds I have played, you will find out that I have played every type of tech. W41 I played to 3 million points and that was a 15 tier tech system. I say ax/hc and ax/lc nukes there all the time. However, whilst there I identified that if your sniping, its irrelevant what troop you use, and, by looking into it 3.2K lcav and 1.8-2K hcav are very similar defensively. As I said earlier, what nuke you use is all through personal preference. As for the simple tech worlds, I played W49 and that was simple tech's, again, I didn't see a mix of lcav/hcav there either. The point is, that its stupid. You need strength in numbers. And sniping with 200 hcav and 500 lcav wont do it when people split their trains. You need to make a decision. 500 hcav + or 1000 lcav (numbers taken into account through split train sniping method)



With the 15 tech levels you can't mix LC and HC I know. Sniping is very relevant what troop you use, even in comparison to farm space you need a lot less HC than LC so when on the frontline you need some HC to make sure you can snipe any incoming close-ranged nobles. Alot of the nukes on the frontline don't get used anyway except to keep your target village cleared of support.

World 29 is not yet old enough to start with a HC/LC mix. You need really big clusters of tribes for that to begin to kick in. But it is likely the more skilled players will try it out.
 
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