In the current round, the villages are as if they're in the interagalactic space. Barbarians doesn't grow. It takes a lot of time to build up etc. It wasnt taking lots of time to develop in the previous rounds. I think these are not fun. As for the prizes, there were prizes as consolation for the second tribes or players etc. In this way the most selfish and favorite guys always has it. Whatever dude, you decide you decide.
The prizes are intended as a slight incentive, encouraging players to compete a little rather than give up after seeing the same people win every time.
Some numbers as for the prize winners 9553 - 9711:
#rounds: 158
Number of "winners": 250
Number of unique players who won something: 101
Number of players who won 5 times or more: 13
Number of round wins by these players: 115 or 46% of all victory entries
Number of players who won 10 times or more: 4
Number of round wins by these players: 61 or 24% of all victory entries
You have won 2 times for a total of 90PP in that period, which means you are 0.8% of all victors and you won 0.28% of the total prize pool for those 158 rounds. No that information is not private, anyone can look that up using the speed rounds page, it's what I have to do to send out the premium rewards.
It would be
exceedingly easy for me to simply not give out PP prizes, but the current policy is to allocate a prize to a round winner in most instances. I frankly did not quite expect to be told that choosing to allow for a few more people to win some PP is a negative thing. Certainly not from someone who barely won a round nor gained much from it.
I'll take the advice though, anything to make my job easier. Thank you.
As for the current round, judging by the current #1 having 870K points and 144 villages in 1 1/2 day, I'd say that's plenty fast growth for a 3 day round.
You can certainly not like this type of rounds, though
I'm not catering to you, my task is to try and
cater to the various players of the entire community who play speed TW. This happens to
include those who like slightly longer and somewhat slower rounds.
Additionally, if you want to suggest a round, please
use this thread.