ROFL laughing. Are you being serious ?
You're complaining that half of a tribe as it gets near the end of the world have been recruited since the tribe was founded ? Okay - 3-4 of those on the list were recruited from people who played well and whose tribes we were defeating, but the other 90% were from allied tribes who wanted to 'move up' - and we carried on working with the remainder of those tribes afterwards.
From a world that started in mid-May 2015 you've included players who joined in June. Errr.. it's now late January - 2016. I'm sorry that the tribe hasn't been able to maintain every member that started with us, but there is such a thing as real life and no-one signs a contract to play for a whole year.
To call us a huge hugged tribe is ridiculous - we've just been a group of team players who have worked together to take over the world as we set out to do, having a good time and making friends as we go. You did well on the old problemmatic squirrel account (renamed to sixpointer1), but working together we kept the pressure up and kept taking villages. The attacks you sent were the first I'd had in months and that was the problem - Vodka kept the initiative throughout and maintained the attacks, whereas Flair defended.
Glad you enjoyed your stint - come back again and keep it interesting or see you on another world (mail me in-game), but let's have no sour grapes please.
I'm sorry, you say that was in the past but of course it is. That's how it has affected the future, both SCO and Vodka tried to buy out other tribes whilst fighting eachother. If AOL, OHM and others stayed independent then the world would have taken a different course. if Flair had joined either side which we were pressured into on one side (SCO) and asked to on the other (Vodka) then the world would have changed.
You can't say that because you picked up players in the past it does not matter. The fact is that over half your tribe are players that have come from tribes that you chose to bring in instead of fight against you. Like I said it is a tactic and I never said anything foul towards it, just that you cannot deny doing it.
As for your mention of "Vodka kept the initiative" that was simply because your players stayed on their accounts.
*Groans as you make me withdraw deletion to give more stats*
Players who lost villages in the war:
Drhufflepuff: 16 villages lost whilst active. - Inactive due to new role in company, setting up a whole new building that was opening in a month. Quit with others. Original co-owner quit due to RL
Sixpointer: 17 villages lost whilst active. Quit with others.
Beer Slayer: Had a player on the account who was only brought in as a back seat Co-player.. Then the original owner left the account without saying. This was before any villages had been lost on the account. Brought in a good player to cover once the account was already bleeding, Did a great job with very little on the account. - original owner quit without being attack and said nothing, part time co-player was moved to another account as he couldn't cope on his own. Final owner quit due to lack of ties to the world.
Cutiesweety: Owners quit before real bleeding started. - Original owner quit due to RL, co-players didn't have time to run wqithout Original owner.
Jamie.s: Owner quit before bleeding started. - Quit due to RL.
Will-O-Baron: Owner quit at 2 villages lost~ - Original owner quit due to RL. Second owner lost activity due to real life. Final owner Quit with others.
=Vagekim=: Owner quit and gave up clusters, new owner quit before anything more taken. -Original owner quit due to RL. Final owner quit with others.
Warlord9: had a player that could only log on properly about 3 hours a day, did what he could and still stalled immensely. Original owner quit due to RL. Co-player didn't have time to play due to RL, Quit with others.
Mark179: Who knows lol.
xwheeliebinns: Quit before any real losses. - Quit due to RL.
Harry.3: Quit before after 10 losses~ - Quit due to RL.
Effmeister: Basically quit before any losses. - Quit due to RL
King george peters: Got taken out fair and square.
Kill the messenger: Quit as others around him had.. before any losses. - Quit due to lack of friends left.
Ruffus: 1 village lost before quitting. -Quit due to RL.
Grantorino*: Left tribe before any real losses.
Soop: Quit before any losses. - Original owner moved accounts. Final owner Quit with others.
Coey34: ongoing battle and losing small parts.
Jack6116: Rushed into fighting when players in front quit out.
Moribund: No villages lost before quitting. - Final owner quit with others.
Networkwoody: Was ahead in cap before going silent, shortly left after. - Inactive due to RL.
Super Sharp Shooter: Lost small frontline cluster. - Quit due to RL.
Deathbell: Quit before any losses. - Quit due to RL.
Jdear: Quit before any losses.
You see my point here? The initiative you speak of was simply that your guys played. Ours quit because RL reasons or because their friends had. It's how the game goes and I accept that but you you also need to accept that you never actually broke through an active player's frontline.. The best you did was take an exterior cluster off me in an op and even then it was only 5/6 villages after 3 days of constant bombardment.