DeletedUser
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Welcome, fellow forumies (heh, saw this one somewhere)!
As you can see and have noticed this is a guide on how to use the paladin. Maybe not the most needed guide but definatly helpful to our litttle newbies asking questions everywhere.
The guide is divided into 3 spoilers: "General Information", "Paladin Weapons" and Advanced Paladin Tactics". The names of the sections do obviously tell you the topic of them.
I've tryed to make the guide as accurate as possible and try to cover as much as I can remember but I know I've forgotten something. If you got any ideas of how to improve the guide PM me, do not spam the topic!
Hope you'll enjoy it!
Insane regards,
Two-Face
As you can see and have noticed this is a guide on how to use the paladin. Maybe not the most needed guide but definatly helpful to our litttle newbies asking questions everywhere.
The guide is divided into 3 spoilers: "General Information", "Paladin Weapons" and Advanced Paladin Tactics". The names of the sections do obviously tell you the topic of them.
I've tryed to make the guide as accurate as possible and try to cover as much as I can remember but I know I've forgotten something. If you got any ideas of how to improve the guide PM me, do not spam the topic!
Hope you'll enjoy it!
Insane regards,
Two-Face
Every player may have one paladin. To recruit a paladin you need to go to your statue. You can also rename your paladin if you want to. If the paladin dies a new one can be recruited right away.
The paladin is a good addition to your farming troops in the beginning of the game. He reduces your losses greatly and can carry quite a bit. The paladin is also a very good addition for your defense. He is most affective when a lot of friends or tribe mates send their troops together with their paladins to one player. By doing this even very big armies can be defeated without big losses. The bonuses are added up if more than one item is available. If more than one of the same item is there, the bonus is still only used once.
Later in the game the role of the paladin changes a bit, but he does not become less important. The paladin increases the walking speed of your defensive troops. Every support you send together with your paladin marches as fast as the paladin does. Sword fighters walk more than twice as fast than they would without him. As soon as you've constructed multiple statues you can move your paladin between the villages.
Statue requirements: Wood: 220 - Clay: 220 - Iron: 220 - Villagers: 10
Cost: Wood: 20 - Clay: 20 - Iron: 40
Farm Space: Villagers: 10
Strength: Offensive strength: 150 - General Defence: 250 - Cavalry Defence: 400 - Defence Archer: 150
Speed: Minutes per field: 10
Haul: Amount of resources: 100
Research: None
The paladin is a good addition to your farming troops in the beginning of the game. He reduces your losses greatly and can carry quite a bit. The paladin is also a very good addition for your defense. He is most affective when a lot of friends or tribe mates send their troops together with their paladins to one player. By doing this even very big armies can be defeated without big losses. The bonuses are added up if more than one item is available. If more than one of the same item is there, the bonus is still only used once.
Later in the game the role of the paladin changes a bit, but he does not become less important. The paladin increases the walking speed of your defensive troops. Every support you send together with your paladin marches as fast as the paladin does. Sword fighters walk more than twice as fast than they would without him. As soon as you've constructed multiple statues you can move your paladin between the villages.
Statue requirements: Wood: 220 - Clay: 220 - Iron: 220 - Villagers: 10
Cost: Wood: 20 - Clay: 20 - Iron: 40
Farm Space: Villagers: 10
Strength: Offensive strength: 150 - General Defence: 250 - Cavalry Defence: 400 - Defence Archer: 150
Speed: Minutes per field: 10
Haul: Amount of resources: 100
Research: None
You'll find all needed information here. With Thargorans permission I'll copy & paste the thread.
How to get a weapon? In your Statue there's a Weapon Chamber. In there you'll see your progress towards finding a new weapon. That progress goes up by 3% every day, extra when you kill other players' troops (or is it enough to gain OD. If anyone can confirm thins, please contact me). Your Statue doesn't have to be build to gain progress and your paladin doesn't have to be a part of the attack to gain extra progress.
How to get a weapon? In your Statue there's a Weapon Chamber. In there you'll see your progress towards finding a new weapon. That progress goes up by 3% every day, extra when you kill other players' troops (or is it enough to gain OD. If anyone can confirm thins, please contact me). Your Statue doesn't have to be build to gain progress and your paladin doesn't have to be a part of the attack to gain extra progress.
Support Speed Up: When you support with your paladin all troops travel by the same speed as the paladin, e.g. the spears take 18 minutes to travel a field, with the Paladin it only takes 10.
I suggest sending all troops who are faster alone and then all the slower ones with the Paladin.
The Use of the Weapons: I will only be mentioning the weapons with a special effect.
Kalid's Telescope: The scout weapon. If your Paladin is has this weapon equipped he attacks and defends like a scout and can see troops outside of the village.
Aletheia's Bonfire: The Catapult weapon. The reason that it's under the list of the weapons with special effect is that it increases the Defensive strength of the catapults by 1000%, or 10 times. This makes a village full of Catapults and a Paladin equipped with this weapon a very strong defence.
Vasco's Scepter: The Noble weapon. This one can be extremely useful, mainly when nobling villages using 1 noble but also when sending trains. It makes sure that the nobleman decreases the loyalty by atleast 30. That means you'll need to send less attacks when using 1 noble, but it also means there's a lot greater chance for you to noble a village using a 3 noble train and you're almost 100% to get the village using 4 nobles.
I suggest sending all troops who are faster alone and then all the slower ones with the Paladin.
The Use of the Weapons: I will only be mentioning the weapons with a special effect.
Kalid's Telescope: The scout weapon. If your Paladin is has this weapon equipped he attacks and defends like a scout and can see troops outside of the village.
Aletheia's Bonfire: The Catapult weapon. The reason that it's under the list of the weapons with special effect is that it increases the Defensive strength of the catapults by 1000%, or 10 times. This makes a village full of Catapults and a Paladin equipped with this weapon a very strong defence.
Vasco's Scepter: The Noble weapon. This one can be extremely useful, mainly when nobling villages using 1 noble but also when sending trains. It makes sure that the nobleman decreases the loyalty by atleast 30. That means you'll need to send less attacks when using 1 noble, but it also means there's a lot greater chance for you to noble a village using a 3 noble train and you're almost 100% to get the village using 4 nobles.
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