DeletedUser8010
Guest
Hi all; i know this is pretty early, but i wanted to see what everyone thought would be good settings for W12, heres what i think
World Settings
Game speed: 1
Unit speed: 1
Ability to demolish buildings: active
Morale: active (time-based)
Farm rule: inactive
Basic defense: 20
Milliseconds: active
Fake limit: 1% of the village points
Research system: simplified research
Church: inactive
Awards: active
Growing barbarian villages: active (up to 1000 points)
Bonus villages: Enhanced bonus villages
Time frame for cancelling attacks: Half Travel Time
Time frame for cancelling trades: 5 Minutes
Night bonus: active from 0:00 until 7:00 o'clock
Protection for beginners: 4 Days
Max. ratio of attackers : defenders: 20 : 1 for the first 60 days]
Units
Archers: inactive
Scout system: The scout can scout troops, buildings, resources and scout foreign units
Paladin: inactive
Nobleman
Rising prices for noblemen: Gold coins
Inexpensively recreate noblemen: inactive
Max noblemen distance: 750 Fields
Loyalty decrease per nobleman attack: 20-35
Loyalty increase per hour: 1
Configuration
Tribe member limit: 40
Defeated opponents rankings: active, according to points
Account sitting: active
Account sitting: restriction for permanent account sitting (Restricted sitter access after an account has been sat 30 days days within the last 30 days. Sitting will be ended if an account has been sat for 120 days.)
Free trade: active, time restriction based on the start of the individual player
Select a direction: active
NO HAUL LIMIT
Feel free to copy and paste the format
World Settings
Game speed: 1
Unit speed: 1
Ability to demolish buildings: active
Morale: active (time-based)
Farm rule: inactive
Basic defense: 20
Milliseconds: active
Fake limit: 1% of the village points
Research system: simplified research
Church: inactive
Awards: active
Growing barbarian villages: active (up to 1000 points)
Bonus villages: Enhanced bonus villages
Time frame for cancelling attacks: Half Travel Time
Time frame for cancelling trades: 5 Minutes
Night bonus: active from 0:00 until 7:00 o'clock
Protection for beginners: 4 Days
Max. ratio of attackers : defenders: 20 : 1 for the first 60 days]
Units
Archers: inactive
Scout system: The scout can scout troops, buildings, resources and scout foreign units
Paladin: inactive
Nobleman
Rising prices for noblemen: Gold coins
Inexpensively recreate noblemen: inactive
Max noblemen distance: 750 Fields
Loyalty decrease per nobleman attack: 20-35
Loyalty increase per hour: 1
Configuration
Tribe member limit: 40
Defeated opponents rankings: active, according to points
Account sitting: active
Account sitting: restriction for permanent account sitting (Restricted sitter access after an account has been sat 30 days days within the last 30 days. Sitting will be ended if an account has been sat for 120 days.)
Free trade: active, time restriction based on the start of the individual player
Select a direction: active
NO HAUL LIMIT
Feel free to copy and paste the format
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