DeletedUser
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I'd rather be a 'tryhard' than never try at all. See which ethos yields the higher reward.
I'd rather be a 'tryhard' than never try at all. See which ethos yields the higher reward.
I still disagree with pacmon and pushtyy, w13 is a bad example, as it seems the top growers didnt show up here.
w11 is restricted hauls is it not? so again hard to compare.
the same rule applies in start up s mid game, we take higher point player vills due at start up for growthm, doing so at midgame has the exact same result.
the player i refer to may have took internals, but look at the start date pacmon?
on compeative worlds you will rarely find a barb lover in the top ranks, thiers a clear reasonf for that.
I said pre-UK11, UK11 has relied on player conquests more so than any other I know - for the very reason of limited hauls. UK2, UK4, UK6, UK10. Dare I mention UK5?
i think the topic about munching barbs is getting crossed wired
some are talking about growth and being at top of tree while others are talking about enjoying the game as it is a war game
bit like rl wars of the past countrys were took in the great war for there location to spring troops from not what they could get from that single country itself
id like to see that world also olo but would only be great setting if internaling was limited also
if settings were say 100 free villas only barbs/internals per player full stop then we would have to consider every villa we took
mass barbing outside existing clusters is stupid.
Surely....."not necessarily"
On a noble distance limit world you may need a create a cluster......to jump to somewhere else?