DeletedUser
Guest
but you could mess with peoples PAs
Cheating and hacking are mildly different. Messing with PA would involve a bit of hacking or getting their password.
Anyway this is off-topic. :icon_confused:
but you could mess with peoples PAs
Its not a crime to break TW rules... its just that. Breaking rules. Its not a criminal offence unless it involves hacking into INNOGAMES financial stuff... but for game-related issues, I doubt its a crime to "cheat" at the game. Just against the rules and therefore shouldn't be done.
Illegal means against the laws of the country. I suggest this is reworded to be something like: "It is against the rules of the game to gain access...."
xel nadar said:What is a greasemonkey?
(2) Addendum for accounts, which owners quit or left the game:
- Players who quit the game and leave their account to the tribe for internal nobling, must send in a support ticket notifying the Ingame Staff. No extension to 30 day account sits will be allowed. The sitter is then free to use the account as he sees fit providing all actions are within the rules
[/INDENT]
http://uk5.tribalwars.co.uk/page.php?page=inbound&screen=info_player&id=-1 on 14.09. at 19:05
Dear player!
Please, have a look at the discussion about the wording of the rules, which will come into effect soon. -> Discussion thread.
It's your chance now to help us rephrasing unclear parts and ask for things, which aren't easy to understand. Join the public forums and participate the discussion. If you're new to the public forums, use -> this link to register your account.
Kind regards,
Andreas
("Thargoran")
Administrator
§3 Account sitting
(1) general
- Sitting an account for the sole purpose of
supplying resourcesto others is forbidden.
Phail :lol:
OT
.... Of using it as a 'push account'....
That's all I can think of really.
Surely if I send an attack as a sitter to a player which take 80 hours to get there, then I cant the same player for another 128 hours which takes out the point of setting a sitter to send an attack for a tribal op because then the sitter cant send attacks. It should be no attacking or connection for 24 hours after not 48 hours after the last attack was sent.No transfer of resources, coordinated attacks, support or attacks on each other or to the same player are permitted whilst connection sharing is in place and for 24 hours after it is ended or 48 hours after the last attack that was sent on the same connection has arrived. A coordinated attack means two or more players sending attacks or support to the same player.
As stated in a post before, surely if a player quits and gives the account to the tribe sitter, then surely the sitter should be able to suicide the troops at other players to help the tribe. Also the support from the quitting player should be able to support other tribe members. otherwise, what is the point in sitting the account may aswell just set it as delete as you cant do anything for it anyway.
- Account sitters that intentionally destroy or seriously damage an account they are sitting will be punished. This includes suiciding troops, downgrading buildings, or supplying information about the account to a third party.
- Any sit account being internally nobled can have its troops moved to allow nobling but no attacks (no "suiciding") against any other players are allowed
this 24 hour rule is crazy anyway, If I wanted to send an attack at some one and a member of the tribe wanted to do the same we can
so whats the difference if I'm sitting that account? None
Its only right that the rules are predominantly geared towards those actively playing the game rather than those who are quitting or barely active, and being able to hit an account with troops you might not have had / been less likely to want to kill shouldn't really be allowed, as its impacting someone elses game and putting them at an unfair disadvantage.
I do see the point to it, but what can an attack from 2 accounts do with 2 different player on them and 1 player
If both send there attacks to land at the same time is that not unfair too?
just because one player is doing both account doesn't make a difference in my eye's really
one members attacking or 2 or more
soon this game will be like only one member of a tribe can attack another? Because TW think they are doing whats right for all player of all skill levels they have to make it harder for the good or elite player ( me being ok) and easy for the new players.
But in light of the rules not being clear something has to be done and soon!
There are still loop holes, that have happened even when they should have been stopped. But Hay Ho!
As for one player taking anothers as a sit to help IE snipe a train it happens we all know it does, but there isn't a rule about that Yet!
Anyway rant over
Whats the difference from a the actual player sending attacks or the sitter left in charge of the account sending the attacks.
If a player quits, they obvioulsy dont want to play anymore so they cant be bothered to send out all their nukes to attack or defences to defend so they the sitter to do but atm the sitter cant do it.
Its not really giving the victim an unfair advantage just mean they dodge all the nukes lol most sitters of quitters dont send nobles out as that is pointless.
The quitting player should make an effort to send his/her nukes out. "Can't be bothered" is not an excuse to penalise active players because of a quitter.
Why should the quitting player make the effort? if you quit something you dont suddenly go, oh wait I have to do this for the game which I have just quit.