DeletedUser
Guest
Some people have different views on familys, and i wanted to see other experienced peoples opinions than the usuall flaming that familys usually get.
They will lose.
Families are fail.
Not all families are fail tbh. Some do work very well, and it just depends on the world settings. Because we have a 40 limit, there will obviously be family tribes in the future. But we just have to wait and find out about those.
Not all families are fail tbh. Some do work very well, and it just depends on the world settings. Because we have a 40 limit, there will obviously be family tribes in the future. But we just have to wait and find out about those.
I said that they are fail.
The only way they succeed is due to the loss of interest of the talented, veteran players. Then, mediocre players that don't spend much time in large numbers can take out the lessened numbers/activity of the better, smarter, more honorable players.
I think that's a little exaggerated.
Family tribes are always popular at the beginning of the world, they die out a few weeks after BP ends, then they resurface a year or two later when you start having massive world wars.
Its just the nature of the game. I don't think there has been a single world yet where this hasn't happened. I could be wrong though. Maybe UK3 will be the exception
-Bon
i hope you murder the Nubs lol
UK2 D ~ D is attacking Cheesy pleasures steven want a personal war lol me him an ADB in the cheesy account against them lol
Families are fail.
I would change that to "poorly run families are fail".
Of course, that is a bit of a Catch-22, since not many good leaders want to build a family tribe... giving the vast majority of all families poor leadership.
Good players don't feel the need to massively outnumber their enemies. Good players don't feel the need to break the intent of the tribal limits, which were enacted to keep tribes from growing too large. Players in family tribes are cheating against the spirit of the game, and as such, are honourless, talentless scum.