It's funny that the last world I played in I got rimmed for not waking up at 5 am. :lol:
At late-game it is harder to rim people, however that OP that required staying up to 5am was sent to a 1.5mil player who was rank 1 at the time. Within a few hours he had lost 10% of his total points (a drop of 150k) to me.
He has yet to reach rank 1 again.
I think we can chalk that one up as a victory. I think he's quitting.
1 thats actually common, especially with incoming cat trains
2. 2k incomings at 200 villages is a reallyyyyyyy smalllllll op i send bigger solo ones all timed to the second without fake scripts
i have sent more then 10 incomings per village to people as well this world just like i would late game as this world has no fake limit
as a result people stack the wrong vill for a fake train anddddddd
Damage by rams: The wall has been damaged and downgraded from level 20 to level 1
Damage by catapults: The Farm has been damaged and downgraded from level24 to level21
their village becomes that much harder to defend
That is most correct; however I didn't want to come off as overly bias by suggesting 2k incomings is not a lot, when really, it isn't anything special at late-game.
Having been on the same account as you for a couple of days (as a favour to tasha.) You didn't farm, conceded you had no life yet achieved half what I managed despite being online twice as much. And you certainly can't "perfectly time" attacks.
Your argument seems to be late game requires you to be a mindless automaton who hits OK 20000 times a day and has a shocking new fangled toy called an 'alarm clock' :icon_surprised: in order to send nukes at the right time.
You show me the rank one account with a clear lead and 200+ villages your playing on which back sup your opinion and i'll show you the start-up account at rank 1 with 5-10 villages and a clear lead which backs up mine.
Problem with pretending to hold all the cards is when someone calls your bluff you lose.
Sneggy, you were thoroughly useless on that account, you didn't farm at all, don't talk BS with me about being any good on that account. Any cancer on that account was you for being useless and being all hyped.
I don't deny you are good at startup, but you showed none of it on that account. The biggest contribution to farming was Tasha herself, followed by me. As I stated beforehand, I am still learning startup, hence why you might say I was not the sharpest blade on that account. Also, I wasn't *that* active on it, I was more devoted to UK1 than UK4 at the time.
That being said, better a blunt blade than no blade at all, which is what you were; barely lasting days on that account, and on that world. So please don't criticise me for UK4, when you did even less than I did.
I farmed far more than you did on the few days you were on that account, and I learnt a lot about startup, and all credit for that goes to Tasha who inadvertently taught me with her co-playing with me. For that, I am truely grateful. That's not to say there isn't more for me to learn with regards to startup. But all in due time.
My argument is that tasks that require more effort are harder tasks. THIS IS TRUE IN ALL CASES.
This is basic economic theory; this isn't just TW, this is true in real-life contexts.
Thus, as late-game takes more effort to succeed (and by succeed, I mean top-10 ranks), compared to startup top-10, by the basic economic logic I stated prior, one can argue that late-game is therefore harder. Also highlighted is that fewer players play late-game because fewer players have the willpower (which is a talent to have) to play it.
Its amusing that you accuse me of being socially inept when it is widely known many startup accounts are co-played to precisely avoid being socially inept. Are you not co-playing Nauzhror on UK6 (forgive me if I am wrong)? Why is that? Why can't you play on your own?
Reason : If you did, you'd be socially inept for the time you played competitively (top-10 rank).
TW is a game that harms your social interactions if you play competitively without co-playing. Period.
That's not a player's fault. That is how the game is made.