DeletedUser9006
Guest
I'm pretty sure he's quit now
He hasn't quit . Just leave your name in the thread and he will get back to you .
<3
I'm pretty sure he's quit now
He hasn't quit . Just leave your name in the thread and he will get back to you .
<3
He hasn't quit . Just leave your name in the thread and he will get back to you .
<3
Whoops, I thought he was talking about roadrunner dude not being on skype.
is that the stuff that also has been discussed on .de external forums? As folks didn't want to start a 7th classic server rather than discussing the idea of an international server with folks participating all over the world?
Which settings would that international server provide or are they about to be discussed and fixed?
I hope for old school settings
Settings
Game speed 3+
Unit speed 1,6
Ability to demolish buildings active
Morale inactive
Farm rule active (3.000 units or less per farm level)
Milliseconds inactive
Fake limit inactive
Research system 3-level system or classic research
Church inactive
No bonus villages
Night bonus inactive as is an international server.
Units
Archers inactive
Scout system depends on research system
Paladin of course no, neither items nor pally
:nobleman: Nobleman
Rising prices for noblemen active, the costs increase starting with the second nobleman, packages can not be stored globally (w1.de settings)
Inexpensively recreate noblemen inactive
Loyalty decrease per nobleman attack 20-35
Loyalty increase per hour depends on ingame speed
Configuration
as usual
Nope this is speed, so you won't see game speeds below 100 in the tournament (most likely)