UK6 - Settings

DeletedUser

Guest
Ya I know it has started but this is a World I would like to see...... and play

Game speed: Dunno, no idea how it works
Unit speed: Err see above
Morale: No, promotes mid/late game turtles and rewards them
Farm rule: Disabled
Fake limit: Enabled
Research system: Simple research system I think, where you just build troops and don't have to stuff around
Automatically growing barbarian villages: Enabled 3k
Barb nobling limit: 10 per player per year unless former player villas
Bonus villages: Enabled
Beginner protection: 3 days
Maximum relation Attacker - Defender: Disabled
Defender penalties: Over 50% defensive troop builds overall in account D fights with 15% penalty (including support) and another 5% for every %1 over 50%
Night bonus: Enabled to my night time...
Army camp: Disabled
Church: Enabled
Support outside: Hell yes
Awards: Nah noob fodder
Archers: Enabled
Paladin: Enabled all weapons, cool ones especially and better attacking bonus jobbies
Member limit per tribe: 45
Building destruction activated: Yes
Command Cancel time (secs): 600
Trade Cancel time (secs): 300
Free premium points: 500
Gold Coin system: Yes but capped to err 250 coins or summat
Max noble distance: Unlimited
Sleep mode active: Dunno what this is
 

Nauzhror

Well-Known Member
Reaction score
106
Suicidal Sativa said:
Barb nobling limit: 10 per player per year unless former player villas

On a lot of worlds that is the only type of barb there is.

Specifically, as follows:

W1 has no barbs, and 10 bonuses per 100 players.
W2 is the same as W1.
W3 has no bonuses or barbs.
W4 is the same as W1.
W5 is the same as W1.
W6 has 20 barbs and 10 bonuses per 100 players.

Note: No barbs means none automatically generated, not that they aren't left behind when players quit.
 
Top