Measure of success and ability isn't defined by who did something first - or even who did it fastest, longest or the most.
Mikek said:
I'd like to see any such player stick a world out from start to finish once they've labled themselves with that 'elite' title.
You're contradicting yourself. The people that stick it out are they who did something the longest or most.
Mikek said:
Each world has its own challenges, some are easier than others - but the skill is in manipulating the world into a state where it is easy, and then finding a way to retain all of your skilled members so that they don't get bored.
So skill isn't actually being able to play better than your opponent, it's just finding ways to stay entertained longer than the opponent?
Mikek said:
CF - TuToR were in a terrible state even before you left W7. The aim was to TuToR players - and in my view it was a complete failure, as the region in which TuTor resided, was filled with more incompetent players than i've seen anywhere else on the map... The positioning of the TuToR was vastly over stretched, and clearly point whoring, and fell apart within days of tribes actually turning on them simply due to the fact that the whole tribe was a mess from the outset. It was never designed to be a sustainable tribe. Mass recruiting to gain "students" does not give you the right to say:
Anyone can mass recruit...
TuTor was indeed crap. I may have been the top account in it for most of its early existence, but it was still an absolutely mediocre tribe.
not sure what doubled rank 2 means :s
It means I was rank 1, and twice the size of the rank 2 account, fairly self-explanatory I'd have thought, no?
chubbs said:
Although your start up record is impressive, how do you expect a serious challenge, when most players have 6-8 villages. Are they likely to waste all there hard work attacking the biggest player around, aor are they more likely to try and grow for the long term.
Removing competition early is how you grow for the long term. If any of the giant startup accounts didn't quit early their neighbors wouldn't survivie to have a "long term" anything.
chubbs said:
I mean seriously, what kind of Op do you expect a tribe with maybe 100 villages in total to put on you at that stage of the game, you might get 20 incomings, hardly difficult to deal with.
It's quite evident you've never done 1 account vs. one tribe at startup. It's more difficult than late-game wars because it demands perfection to survive. Losing one village can be the end of you, whereas when you have 500 losing one really doesn't matter at all.
chubbs said:
when there's a chance you could be on the end of an op where there's 1000 nukes landing on you in a day....
I've said this before, but it apparently needs to be said again. I'm absolutely not willing to compromise my quality of life for an online game, and I personally don't consider spending that much time defending to be fun. Those that do, more power to them, I don't. I log on for 5 minutes every couple hours, that's the one thing people don't realize about startup, they claim it demands more activity, reality is, it demands far less, logging in for a few minutes every few hours is much less demanding than needing to be online at very specific times of the day, many of which are in the middle of the night. I'm not willing to come home early to defend an account, I'm not willing to leave work early to defend an account, I'm not willing to stay up late to defend an account, I'm not willing to wake up in the middle of the night to defend an account, etc. etc. TW is a game for me, and a way to pass time, not a lifestyle, most late-world players I have met usually can't say the same.
Mikek said:
I presume this is also the same basis as how all "elite" players class themselves as "elite". They elect themselves to this status as they think they're or their croneys think they're so great. ie - Make Believe.
Can I please have a list of people that have ever called themselves elite? I've never seen the term used by anyone who holds any shred of dignity in the first person. As much as people coin me as "elite" as if that's their tongue in cheek way of insinuating that I'm not elite despite supposedly claiming to be, it's certainly not a title I've ever given myself, or that anyone I have any respect for has ever called themselves.
Pohue Mahone said:
So, a 1 on 1 match as you have mentioned a couple of times.. The player who leaves first is the better player? Or the one who lasts?
The thing is, late-gamers only last longer when they get lucky. That is to say, drop you in my 15x15 on a new world and tell us both the goal is to rim the other. I'd bet money on me having you rimmed before you got cats. Whereas I can start anywhere and survive if I wish, because once you have 10+ villages you have enough defense to defend against just about anything the game can throw at you. (And not don't pretend I'm claiming that at 10 vills I can defend against something like W1N, I'm talking about being past 10 villages while also being competitively ranked)
Mikek said:
Pablo - like all the "elite" they have severe problems with reality, and all suffer with an intense ego problem which can only be resolved by dissing anyone else's success, under the pretense that "if they'd stuck around long enough", "things would have been different".
Mikek - like all the "late-gamers" they have severe problems with reality, and all suffer with an intense ego problem which can only be resolved by dissing people that only enjoy startup, by pretending that since those players quit earlier than we did that that makes our achievements more important than theirs.
Yes, it goes both ways. A startup player claiming they would have won the world has they not quit is a bit silly. But, so is a player that didn't quit claiming they'd have won even if the startup players didn't quit. Neither side actually knows whether they're right, it's just pointless boasting.
Mikek said:
You don't get long distance runners in the Olympics sprinting flat out to the first bend, looking behind them and saying: oh.. i've clearly won, so i won't bother anymore.
The olympics also has sprints for sprinters.
When you can show me the TW worlds that are not speed where the goal is to be first to 100,000 points you will perhaps have a point, until such a time you don't.
Mikek said:
I think its about time these self declared "elite" retire their "thrones" and disappear, as they are clearly bored of the game and play only to gratify their ego's that they can sprint to the first corner faster - disregarding the fact that that isn't actually the point of the game...!
Once again, you keep calling people self declared "elites", yet none of the people you're referring to have ever declared any such thing.
Perhaps what you're failing to understand is that there isn't a point to the game. the point to playing is what you make of it.
Your post claims that the definition of "Game" is: Noun: A form of play or sport, esp. a competitive one played according to rules and decided by skill, strength, or luck.
While that's not entirely inaccurate, it's also true that the following is an accepted definition (webster's to be specific): an activity engaged in for diversion or amusement
You do know what amusement is right? It means that the purpose oif playing a game is to amuse yourself. As such the actual "point" to playing a game, is to have fun. That is true for all games. Why is it that you seem to have such a problem with how other people derive fun from the game? I could be just as close-minded and claim that whenever I hit delete a world should close since I feel I've already won since my goal upon joining was to be first to 10 villages, and since I've completed that goal everyone else loses. But alas, that'd be silly. Just as silly as your own rather weak arguments.
Elite is the given term to such players of high calibre! The players that have a life? i mean startup is very demanding. I would never be elite as i play the long late game, the game as ade says "you never got a life game" the in it to win it game! i wish some day i was elite
.............................reaches for the razor blade!
You only think it's demanding because you haven't mastered it yet. Startup take a lot less time than the people that don't succeed at it like to believe it does. But that's expected because rather than admit that the people that do excel at it are doing something differently than they are it's much easier to point the finger at the people that are excelling and proclaim that they are either no-lifing and/or cheating. Afterall that's much easier than trying to improve so that you can be as good as they are.
Ah, now thats too easy!!
inner
This is an abbreviation of "inner circle" or what is now known as the "circle Line" in London.
A quote from wikipedia
The Circle line, coloured yellow on the tube map, is the eighth busiest line on the London Underground.[3] It forms a loop line around the centre of London on the north side of the River Thames with, since 13 December 2009, an extension to Hammersmith on its north-western side.
Func
This is a slang alteration of the word funk,
Taken again from wikipedia
Funk is a music genre that originated in the mid-late 1960s when African American musicians blended soul music, jazz and R&B into a rhythmic, danceable new form of music.
hb_offset
This is a pencil used by only a few select artists.
It is based on the original HB pencil, only the lead is slightly "offset" in the wooden shaft
.
Sorry, no quote from wiki on this one for some reason?
Quit trolling. You claimed to know the game mechanics as well as me. I can answer those questions with the proper answers, why can't you?
Those are all unannounced world settings which can be seen in the get_config file. They all influence the proper way to adapt to a world as well. ie. They are by definition game mechanics, and only known by those that are true metagamers. You either know the game mechanics as well as you claim to or you don't. In this case you definitely don't.
Noob - If we get beaten, we get beaten. We were defeated on W1 and we have always given credit to T4H for that, and always will. We never really stood a chance due to the huge size difference, but it was an enjoyable war fought in the right way.
Hmm, so, KnK is worse than T4H?
T4H joined uk10, and my tribe stomped them, badly. I would have to imagine that makes us better than them? Does that therefore also make us better than KnK, or do we still suck because we usually get bored before or shortly after 20 villages?