Oh dear, oh dear, oh dear.
Facebook is such a convenience at times when certain people kinda enlighten me as to a discussion I may be part of, despite my recently-founded heavy dislike of this game. I assure you, I will probably not read the responses to this post for several months, it depends on how much I can be bothered to see people critique my post.
In short, INNOGAMES are decided to wage war on bots in order to promote manual methods of farming/attacking/playing TW.
Their argument is that botters should not be permitted to outplay the manual players which the sheer superiority that bots bring.
Now, allow me to elaborate why this is a wholly illogical argument.
TribalWars suffers from a net decrease in paying players. We need to identify why this is the case.
The main reason is that TribalWars takes TOO much time to play at any competitive level.
Many players, having started playing TW, aim to be the best. Some don't. That's fine. But I am considering those that have an ambition to do well at this game, which is anything but a minority. This moves us onto the question:
Why does TW take so much time to play competitively?
Because of the sheer effectiveness of farming, where the more resources you farm, the better, this encourages (what I like to call) "no-lifeism".
(Yes, by that logic, I completely accept that when I was "playing" competitively, I was subject to no-lifeism to an extent).
No-lifeism is not a desirable thing. It is supremely unhealthy. How so?
- Encourages long periods infront of the computer (eyes/back damage?)
- Encourages repetitive strain injuries from manual farming etc
- Discourages real-life social interactions, which are vitally important.
- Encourages seclusion from real life, which can lead to depression, anxiety, and possible death (e.g. suicide)
- Neglect of oneself or one's relations is possible too due to obsession with a game. This is simiar to many other games such as WoW and Runescape, where obsessed people have been known to die infront of their computer.
Ok, so how does all the above relate to botting?
Firstly we have to consider the following :
Why do people bot?
Having admitted that I am
aware of some techniques of botting, I believe I can offer some reasoning as to why people choose to bot.
- It removes the need for manual tasks when playing TW.
- This removes what is not considered "fun" by the player/consumer.
- As TribalWars is considered a "game", fun is the return a consumer gets.
- Therefore, one could argue that a botter seeks to maximise his fun.
- Also, it allows the player to not be tied to his computer; he can persue RL ambitions while at the same time, be as competitive as the manual "no-lifers" he competes with.
- Botting also prevents repetitive strain injuries and generally enhances the wellbeing of the player.
- The increased wellbeing can be correlated to an extended time playing the game, and thus INCREASING REVENUE FOR INNOGAMES.
Thus, by the above, it has been proven, that botting is beneficial for the health and wellbeing of the player, and financially beneficial for INNOGAMES.
Now, I'm sure many of the manual players will be thinking:
"No, I don't want botters to beat me, I'm not computer-literate to design my own bots and beat other botters!"
That's a *very* fair statement; no one wants to *lose* their advantage (even if that advantage is chronic "no-lifeism").
Thus, how can we rectify the advantage a computer-literate bot designer has over a layman?
Simple.
There are two options, and both can be used in tandem if necessary.
- INNOGAMES inserts their OWN botting program to give universal access to ALL players to bots, allowing some parameters for players to adjust according to their needs - I'm sure forum guide writers will be quick to advise on what to input in the said parameters. Examples of parameters can include "unit to farm with", "distance from village", "permit overlap of farm runs?", "Barbarian point range?" etc etc
- Allow scripters to design bots, and have the script hosted on INNOGAMES server if needed. The bot scripts can then be added to the quickbar like any other script.
Now, I do confess I have no idea how to go about designing the above; I'm a layman in that respect. But hey, its an idea, and it would probably do well for TribalWars as a whole.
So yes, in conclusion, I *AM* advocating the use of bots, and its simply amusing that INNOGAMES seeks to stop bots, when in they could be so much more *clever* with them. I mean, come on guys, seriously? I'm not even out of uni yet, and even I'm coming up with some clever ways to *utilise* an asset to the game.
Rather than brand bots as enemies of TribalWars, consider making them *part* of TribalWars. If everyone's on a level playing field, with everyone having complete access to bots, surely that would solve the bot problem of botters overwhelming the "no-lifers"? And on the plus side, it would probably help those who *are* addicted to TW to still play it, but within healthy limits (and as INNOGAMES charges in monthly installments, this won't affect revenue).
To those who question why I've decided to make this post, or why I've even dared to come back to the forums (briefly) to post this; hear this:
While I do not ever intend to play this game again, I do wish that TribalWars changes for the better and that some players do NOT go down the same route as me as becoming addicted for 3 years, and glorifying in a internet-reputation and ego that really doesn't have any value at all, when put in perspective.
For the record, I will not discuss whether or not I bot (you can form whatever conclusions you wish, I'm not playing TW ever again hehe), nor should my advocation of botting serve as proof that I *do* bot (again you may form your own conclusions).
To Tracey, cheers for the ban, but next time, try to ban me when I'm playing my account, rather than banning an innocent player who takes over an account I owned, despite clear IPs showing I hadn't logged on there for ages. Just a tip. :icon_wink:
To Typhi, I do remember having an educated conversation with you regarding modding on net. in which your style of conversation was extremely friendly, and I sincerely wish you well trying to mod the UK server. Your job is easier because I'm not there after all. Although:
this did make me laugh. I think the phrase "helping to keep the forums going" may be true here.
I apologise if any of the above is considered offensive or against the forum rules; I have made every effort to comply with the rules.
Back to real-life for me, it is.
Adellion
Ego > Space & Time (Nothing special, really :icon_rolleyes
P.S. Big up to that special someone who pointed this thread out for me. He/she knows who he/she is. :icon_wink: