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...ryu-ken! ........hadau-ken!
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HA!
There is an option for villages to be removed after a player restarts .
By which time he has a level 20 wall, a high level farm and actual non-free troops. I can't outfarm him exponentially because 2 of my main farms were deleted, 1 is unattackable and the other 2 are doing this.
No there isn't.
There's an option for villages belonging to players that restart during their BP to disappear.
Villages never disappar when someone outside of BP restarts.
As for luck - it's next to nonexistent. Only the poor players think luck plays a large part. That's because losers never want to acknowledge their mistakes and would rather blame luck since they don't feel they can be blamed for being unlucky, whereas they can certainly be blamed for being stupid.
It's just like real life actually. Some of us sit back and bemoan society because others have more than us. Others realize the reason they have more is because they didn't sit around and blame luck, the reason they got what they wanted is because they took what they wanted. Want something? Take it. It's not going to be handed to you.
True to some part about society, but is not like some aren't born in a better situation, would be nice if we were all born equal and then we were defined by what we went and achieved but that isn't really life tbf. Sitting about and thinking isn't this unlucky won't change anything though, no.
No there isn't.
There's an option for villages belonging to players that restart during their BP to disappear.
Villages never disappar when someone outside of BP restarts.
The OP is clearly smoking some really good grass.
Going to learn to play and quit making excuses?
Please?
You don't need to have large farms to outfarm someone exponentially. In fact having large farms is usually a good reason for being unable to do so, because the #1 way of acquiring large farms is also the #1 way of losing your troops. Though I think if you've been playing since at least 2009 and haven't figured that out by now then you never really had any hope of amounting to anything anyway because to succeed in this game requires logic and critical thinking ability, which are traits that you clearly do not seem to possess.
There's no need to ever clear large players to make them be farms. Barb villages make plenty good farms.
As for luck - it's next to nonexistent. Only the poor players think luck plays a large part. That's because losers never want to acknowledge their mistakes and would rather blame luck since they don't feel they can be blamed for being unlucky, whereas they can certainly be blamed for being stupid.
It's just like real life actually. Some of us sit back and bemoan society because others have more than us. Others realize the reason they have more is because they didn't sit around and blame luck, the reason they got what they wanted is because they took what they wanted. Want something? Take it. It's not going to be handed to you.
I like how your argument boiled down to 'your stupid and can only click buttons'
My actual point is that the game is needlessly dull because the focus for the first couple of months involves no PvP and if you do engage in PvP you get punished for it in numerous, pointless ways.
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Their names showed up on reports prior to the disappearances as 'Name (deleted)'.
Hiatus said:It's somewhat like life I suppose; some of us will sit around repetitively clicking on villages and those of us with the talent to succeed in other areas will abandon the senseless clicking and use our time more productively.
Hiatus said:Really though I do envy the way you took what you wanted. That tribal wars rank was certainly worth the years invested.
Hiatus said:Well done ignoring everything I actually said and burning your own straw men. Really demonstrates your logic and critical thinking ability (you dimwit). Also if luck has a swing of about 30LC in exchange for free units in relatively early stages of the game, I'd say it's relevant and adds nothing to the game. The only thing it does is force you to outgrow your opponents even further before taking action against them.
I may have missed this being said, so apologies if I did, but the deleted villages are due to something to do with a player who joined by another inviting them into an area, then goes inactive before conquering a second village...
Thank you for contacting us. v8.12 introduced a new feature to the game; a player could invite a friend to join close by, so that they could conquer their area together. Players cannot, however, "invite barbs" to be next to their villages... only real players.
If the account was registered from an invite-close-by-link and never conquered a new village for itself, no barb will remain behind when it goes inactive.
Now to me that was the only part of your first post that was actually worthwhile posting. I really hate to jump on the "bandwagon", but I can't stand the way people get a couple of hiccups and either delete or publicly try to cause havoc.
You should learn from this experience, things which have already been pointed out to you....such as
1. Don't try to clear a player until your losses are tiny.
2. Ideally wait until you have cats before trying to make farms. It can be far too costly trying to make a stubborn player quit without cats. Really not worth the risk imo.
This is a game....a game never goes perfectly. Every single player has had varying degrees of mishaps and problems. In this game, it beautifully comes in many many forms, and often can really upset your game, especially early on.
The thing about it it, it tends to weave into everyone's game at some stage, and to ragequit over it is fairly poor maturity level in my opinion.
It's somewhat akin to the players complaining that their looter/plunder would be higher, but they had rotten luck with an attack, or absolutely couldn't get online for 2 hours to farm - only for this they would be number one for looting. Everyone has lost troops, everyone has issues logging in.
It's a game, and everyone has highs and lows, everyone has setbacks, everyone gets stuck not being able to login for a time period here/there. I've been rimmed on two worlds and have managed to rise to rank 2 and rank 3 afterwards on those worlds after 4-6 months ( ish). Thick-wit, humiliation and revenge are very powerful motivators.
As has been said before, if when faced with some setbacks, your reaction is to leave the game, then this game really isn't for you.
That's how the reports always appear for players that turned barb.
I'm quite sure TribalWars isn't the only aspect of life in which I am more successful than you. I'm not successful in TW because of time invested in TW. I am successful in TW because I am more mathematically inclined and better at logical problem solving than most players. It's a cause and affect - the same traits that have made me successful in the real world have also led to my ingame success.
I agree, my high-paying job was worth the time invested in becoming good at math and critical problem solving. Oh, you meant my success in TW? That's just a side effect.
There was no strawman. The one with no critical thinking ability is you.
You performed poorly, and then rather than try and improve, you blamed the game.
Since you clearly think the game sucks.
Leave.
Stop wasting your time at something you'll never be good at.
The rat hole you crawled out of is that way ----->
A straw man argument is where you attack an argument that was never made in the first place and claim it as a victory. That's what you were doing. If I'm going to argue with somebody I expect them to at least have the candour to accept when they're talking nonsense. And the awareness to say something worthwhile to the discussion. If you just want a battle of egos then it's a plain waste of time because you've lost before it's begun.
as well as:Hiatus said:It's somewhat like life I suppose; some of us will sit around repetitively clicking on villages and those of us with the talent to succeed in other areas will abandon the senseless clicking and use our time more productively.
Hiatus said:Really though I do envy the way you took what you wanted. That tribal wars rank was certainly worth the years invested.