DeletedUser1189
Guest
There is a reason for World 2 getting overlooked. Its a run over by family tribes with little or no brains in their members' brain to cause any kind of uproar.
Most of the good tribes were killed by the means of "Gang Bang". For our case in ESL, we were ganged up on by 10 TW tribes and some others.
Hence it can be referred to as a dead world with families. The same thing happened with World 3. For those who have experienced, World 3 probably had the highest number of talented players in it, and some of the best TW minds of all time. Yet its tales are shadowed by the OA fame, and the terrific WOOT of World 4.
Why? The answer is simple, World 3 was also overrun by crappy families. Where has World 4 had some of the best in-game and PnP warfares, thanks to the likes of vpar2, openeye, shadowcaste, litwol and such.
Worlds die as entertaining players leave the world, either due to boredom, or due to getting ganged up on by a massive number of tribes. Yes, skill is very important a factor in the game, but skill is only effective upto a certain extent.
When a bunch of utter garbage corrupts and successfully gangs up on the decent players, a world becomes lifeless, and hence less talked about.
I remember world two having tons of familys. I never played it as busy on w1 but they introduced the tribe cap after tw on world one with there super tribes. So all of tw just made several divisions of themselves all across the map. Heh, TW invented the concept of family tribes you could say